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Plan for Alex "Bathala" Rufon

by Alex \"bathala\" Rufon · 06/23/2004 (11:22 pm) · 5 comments

Tabukan website launch!

After dragging my feet for almost 2 years, I've finally gotten around to building the website for Tabukan. You can find it here: http://tabukan.sourceforge.net

First off, I'm very happy that I stumbled on Mambo CMS because it allowed me to maintain a website without the hassled of messing with HTML and other webscripting language. I also currently use phpBB2 but I'm thinking of replacing it since it lacks some features that I want into a web forum (i.e. image attachment).

When I've decided to use SourceForge's facilities to for my game, I also "restarted" development on it. Which meant I took a fresh copy of torque and used Starter.FPS as my starting point. I've been slowly building it up considering I'm in China right now for a consulting job.

I'm pretty happy with my development setup. I use two repositories for my game codes. The development codes, which is the C++ part of torque is hosted on my personal server at home (its a Pentium IV 3Ghz on a 256/128 ADSL) using Subversion. The "release" code, which contains the games binary executable, .CS files and the game objects are stored in SourceForge's CVS server. As you can see, I am blatantly going to use SourceForge's facilities (CVS, Apache2, MySQL) for my game. :D

My only problem right now, besides actively filling up the site with info, is the license. If you would dig into Tabukan's sourceforge profile, my current license is "Other Proprietary". I know what I want but I don't know what license to use.

What I want is a license that would allow for the following:
1. Must protect my right as the game author/owner.
2. The game is FREE. It must not be used for commercial purposes. Non-commercial, education, personal use allowed.
3. Allow other users to modify and distribute their modification.
4. Must respect the artists rights. In otherwords, the game artwork is not covered by the license. Each artwork is owned by the artist.

It would be helpfull if someone could suggest a license that can cover the above list.

r/Alex

About the author

I am an independent game developer who's never going to make it in the industry because I'm color blind and has absolutely no imagination.


#1
06/23/2004 (11:29 pm)
While I disagree with such licenses, you may want to look at the nethack or angband licenses.
#2
06/23/2004 (11:31 pm)
Hey Josh.

Just curious, can you expound on why you disagree? I'm really interested in what you have to say on it (or anybody else on the matter).

r/alex
#3
06/23/2004 (11:32 pm)
wow.. you are really young
#4
06/23/2004 (11:43 pm)
Lol, I was thinking the same thing :|
#5
06/23/2004 (11:55 pm)
roflol. The boy is my son who is 2 1/3 years old when that picture was taken more than a month ago, before I left for my China trip.

Kids are lucky today, when I was growing up ... the nearest thing to a home game system is the "PONG!". Where you have two knobs to turn so that the paddle would move up and down. The idea was your playing tennis.

Now my son, plays Disney Extreme Skate Adventure on our PS2 and knows how to use our home desktop PC. Lol. I remembered my first computer ... it was an 8086 with 205k RAM, monochrome monitor and 2 720kb drives. No harddisks and runs MS-DOS 3.

r/Alex