Game Development Community

Plan for Chris "DiGi" Timberlake

by Chris "DiGi" Timberlake · 06/03/2004 (6:02 pm) · 3 comments

Well, ok life is seeming to get a little harder. The editor I was working on has to have a .map file update, which I admit I KNOW NOTHING ABOUT! So, i've continued with it and put that on the back burner. The project i'm working on probably woun't see TSE integration untill TSE install is able to be turned off in the game so older cards can run it, because my team has MX cards and odler cards, so it sucks. (if GG does it cool, if not I will, not bashing or anything you guys are doing a **** good job.) I bring to you another picture of the editor, and its puuurty :D.


americanwarfare.spikehost.net//images/DigitalE/desqh.JPG

Now that is exactly what it seems to be an ingame browser (it came with one), I will be linking it to a how To build a map, and a bunch of tutorials (which my lead mapper is writing) so you can simply do your work easier and faster. Also, we will have a community for Tutorials accessable by this so anyone can post while working, or view while working =).

#1
06/04/2004 (12:02 am)
Chris,

I expect shader based games to become common in the future, so your team should be investing in more recent cards :)
I have heard many stories about MX cards; Centered around the fact that they are limited in features, and are inferior compared to the non-mx versions ;)
#2
06/04/2004 (9:43 am)
Editor looks pretty. Can you really make levels in it yet? :)
#3
06/04/2004 (7:54 pm)
James, I'm looking for investors if I get some I will personally buy my whole team brand new good systems, I feel the team eats before I do. Ben, yes I personally have built a house in it, if you want screens, just ask.