Game Development Community

Plan for Djaggernaut

by Ben "Djaggernaut" Chavigner · 01/25/2004 (2:46 am) · 2 comments

First, I've worked a lot on Planeshift ( www.planeshift.it )
I must say I never believed a MMORPG could be developped that far, and it's continuing very well.
Probably the greatest team I've worked on with professional people from everywhere.

www.planeshift.it/pix/pics/render/new_stoneb.jpg
Here is a 3 ppl work. I've made the texture, and my 2 otherscomrades (2 pro in games or movie industry) made models and anim. Really nice to work with this kind of ppl when you're still a student :)


Second, I'm working with Phelios. We're planning to do some nice little games.
The last one is released: Abracadabra
Check it out on www.phelios.com
I've done the menus interface on this one.
wdbrothers.free.fr/images/intro.jpg

Got a model done for Artoxia too:
www.artoxia.com/sshot/tk14.jpg
Finally, I've worked a lot for my studies, learning how to be creative. I have an animation movie project with a friend called "Urban spirit" (could easily become a videogame).

Not too much pic on this plan because I have to keep secret most of them :(
bybye

#1
01/25/2004 (4:54 am)
hi Jagg,

*_*

Very impressive work !

Christophe
#2
01/25/2004 (9:18 am)
Good work, man.
Will there be any other buttons on Abracadabra menu or that`s it? If so, maybe you should draw some vague light source(s) on the background - the darkness is a bit overwhelming, i think.
My 2 cents though.
Cool textures. Someone has paid attention :)