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Plan for Pascal Rettig

by Pascal · 01/09/2004 (2:05 pm) · 4 comments

Working on ODEItem to try to clean it up and have some basic, buggy ragdoll code but nothing solid yet.

Other stuff:

SpeedTreeRT -- finally working well, have a nice implementation with its own renderImage sortType so that lots of trees render together nice and fast. I'll post some images as soon as I pay for a license.

Island -- made a couple quick hacks to turn my torque into an island. Shadows and collisions are messed up but at least it looks good.

Flash Collaboration Tool -- Lets people write pages and upload pictures to a shared whiteboard to share ideas and that sort of thing. Written in flash and PHP/MySQL.


If anyone reads these and is interested in any of the above two (or speedTreeRT changes if you have a license) let me know.

#1
01/09/2004 (5:56 pm)
Sounds like you're really going to town on Torque! :)
#2
01/09/2004 (7:04 pm)
Go Pascal! Powering away! :D
#3
01/10/2004 (1:12 am)
All of this sounds very interesting!
#4
07/15/2004 (9:50 pm)
I am interested in using the SpeedTree technology in Torque.
Do you have any screenshots you could share with us so we can
see what it would look like in TGE?