Plan for Robert Blanchet Jr.
by Robert Blanchet Jr. · 10/28/2003 (1:44 pm) · 1 comments
I don't do .plan files too well, which is why I hardly have any :) I've been extremly busy and I'm loving every minute of it.
I started interning with GarageGames back in September. I arrived here with certain expectations, some hopes, and some worries. I can certainly say that I'm having a blast working here and I would gladly continue to do it, even for free if I could find some other means of getting money. I came here hoping to reaffirm why I wanted to be a programmer and I believe I'll be leaving with the desire and thurst to accomplish that goal. On to other things.
IGC was a blast for me. I got to meet a lot of really cool people. I also got to show off Legends, which has made this entire trip worthwhile in its own right. I can't even begin to describe how it feels to see people playing and enjoying a game you've helped create. Throughout the course of developing Legends there have been many times where it would have been easy to give up. What makes this especially difficult is we create this game for free. The small group of people that help make Legends what it is all do this for free, because they love to create games, and so there is no reward for us. We aren't paid in checks or royalties, or any other form. But being able to see people, in person, play the game at IGC has been a very rewarding experience for me and I just wish the other members of the Legends team could have been there to see it as well. I'm very proud of all the members of the Legends team and I look forward to see what we can do next.
As far as work with GarageGames is concerned, look for some updated guides and some new tutorials coming soon. Also, if you find any bugs in Torque, feel free to post something in the bug tracker or drop me a line.
Oh and play Legends =) We try and host weekly games so people can play with the developers.
I started interning with GarageGames back in September. I arrived here with certain expectations, some hopes, and some worries. I can certainly say that I'm having a blast working here and I would gladly continue to do it, even for free if I could find some other means of getting money. I came here hoping to reaffirm why I wanted to be a programmer and I believe I'll be leaving with the desire and thurst to accomplish that goal. On to other things.
IGC was a blast for me. I got to meet a lot of really cool people. I also got to show off Legends, which has made this entire trip worthwhile in its own right. I can't even begin to describe how it feels to see people playing and enjoying a game you've helped create. Throughout the course of developing Legends there have been many times where it would have been easy to give up. What makes this especially difficult is we create this game for free. The small group of people that help make Legends what it is all do this for free, because they love to create games, and so there is no reward for us. We aren't paid in checks or royalties, or any other form. But being able to see people, in person, play the game at IGC has been a very rewarding experience for me and I just wish the other members of the Legends team could have been there to see it as well. I'm very proud of all the members of the Legends team and I look forward to see what we can do next.
As far as work with GarageGames is concerned, look for some updated guides and some new tutorials coming soon. Also, if you find any bugs in Torque, feel free to post something in the bug tracker or drop me a line.
Oh and play Legends =) We try and host weekly games so people can play with the developers.
About the author

Torque Owner TerroX