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Plan for Marco Meier

by Marco Meier · 10/23/2003 (11:07 pm) · 0 comments

We are working hard to get a first playable version of our current Project "Bunny Fight".
It took me alot of time to modify the engine to suit our needs. But finaly I've managed to get all (or nearly all) features we need into the engine and I can start with other stuff which (I think) is more fun than just editing the engine.
I've started to code on our first Gamemodi called Bunny Race.
It's a mix of racing and normal fps. You can play this mode with up to for teams. Each team has a buggy they have to drive over a course. The team who first reaches the final has of course won the round.
This sounds very easy and I think it really is. But of course, that's not all. It just woudln't be fun enough :) Your Teammates are spawned all over the map and they can sabotage the other teams. They can destroy the enemys vehicle or they can do other stuff to protect the lead postition of their team.
Besides that I'm working on some AI stuff again. I'm on a good way to implement some tactical pathfinding. It's now time to come up with a good idea about how to learn the AI to make the right decisions in the right situation.
I hope, that I can do a big step forward over the week end so that I can show some new stuff to my team on sunday on our meeting. Maybe it would be a good motivation for all of us to see that things are moving and that we make good progress.