Plan for Justin Mette
by Justin Mette · 10/05/2003 (8:26 am) · 4 comments
Only 4 days left ... are you kidding me? Seriously, I've lost what track of day it is as one day bleeds into the next. The only recognition of a daily cycle comes with the coffee maker starting up on a timer each morning. There also seems to be this bright light coming from outside my windows on occasion ... what's out there anyway?
This mad dash to get our games ready for a show has become affectionately dubbed as "conference crunch". We have gone through it a few times now (GDC 03, MacWorld SF 03, IGC 02, and GDC 02) and it's always been chaotic, yet fluid. The best part is how rewarding it is to be part of a team that is firing on all cylinders and striving for a common goal. When a game (or four) pops out the conference crunch looking good and feeling good it's almost overwhelming.
21-6 is bringing a big bag of goodies to the conference this year and we can't wait to see what everyone else has brought too!
IGC offers a unique opportunity to show-off your hard work to a community of peers working just as hard as you are. Comments and feedback about your game mean so much more when they come from peers that you respect and admire. Having a milestone of this magnitude each year does wonders for the team morale and the quality of our products.
See you in 4 days...
This mad dash to get our games ready for a show has become affectionately dubbed as "conference crunch". We have gone through it a few times now (GDC 03, MacWorld SF 03, IGC 02, and GDC 02) and it's always been chaotic, yet fluid. The best part is how rewarding it is to be part of a team that is firing on all cylinders and striving for a common goal. When a game (or four) pops out the conference crunch looking good and feeling good it's almost overwhelming.
21-6 is bringing a big bag of goodies to the conference this year and we can't wait to see what everyone else has brought too!
IGC offers a unique opportunity to show-off your hard work to a community of peers working just as hard as you are. Comments and feedback about your game mean so much more when they come from peers that you respect and admire. Having a milestone of this magnitude each year does wonders for the team morale and the quality of our products.
See you in 4 days...
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#2
If it's anything like last year, your magical bag of tricks should trigger some nice jaw dropping and denture breaking :)
See you soon, and keep on torquin' in the free world !!
10/05/2003 (8:33 am)
Hmmmm, crunch time goodies....8pIf it's anything like last year, your magical bag of tricks should trigger some nice jaw dropping and denture breaking :)
See you soon, and keep on torquin' in the free world !!
#3
Can't wait to see what 21-6 brings to the table this year, will the walk away with the prize again this year? only time will tell!!
-Ron
10/05/2003 (8:50 am)
I have a feeling that "conference crunch" will continue well past the start of the conerence for at least one game.....Can't wait to see what 21-6 brings to the table this year, will the walk away with the prize again this year? only time will tell!!
-Ron
#4
I know the crunch feelin' too - only days left until it gets SOOOOOO much better ;-)
10/05/2003 (10:59 am)
Somehow I forsee that TZ will someone be one o' those games that continue to have a little work done on 'em while at IGC - not enough beta testing before it hits the conference, and I just can't leave things alone - if I see a bug, I'll have to fix it right then :-)I know the crunch feelin' too - only days left until it gets SOOOOOO much better ;-)
Associate Ben Garney
Look forward to seeing you at IGC!