Plan for Phil Carlisle
by Phil Carlisle · 03/09/2003 (5:34 am) · 1 comments
Well, things are moving along (literally). I spent a good hour searching through collision code that SHOULD have worked yesterday, looking for a bug.
Turns out it was the dts I was using, it didnt have collision info!!!!! doh!
Typical really.
Looking for some "game sounds" if anyone knows of a good resource for game type sound effects, please let me know. Things like blaster fire, emergency alarms etc.
Anyway, getting back to work, got to finish off my chapter for AI Wisdom 2 by tonight.
Nice work on the FSRad integration Josh! looks cool!
Now i hope to see some good games with nice interiors :)
Phil.
Turns out it was the dts I was using, it didnt have collision info!!!!! doh!
Typical really.
Looking for some "game sounds" if anyone knows of a good resource for game type sound effects, please let me know. Things like blaster fire, emergency alarms etc.
Anyway, getting back to work, got to finish off my chapter for AI Wisdom 2 by tonight.
Nice work on the FSRad integration Josh! looks cool!
Now i hope to see some good games with nice interiors :)
Phil.
About the author
Torque Owner Tyler Frans
www.findsounds.com/
www.sound-effects-library.com/