Game Development Community

Plan for Joshua Ritter

by Prairie Games · 03/05/2003 (8:51 am) · 4 comments

PyTorque has a really cool build system... and it's all ready for hardcore development... I started to kick some ideas around and ran into some issues with Torque's design I would like to address before going further.

I have been increasingly frustrated by my workload... about as frustrated as I ever want to be in development... I desperately need to work with others who share similar goals.

I am very keen on new Torque development... I believe there is a LOT of work to do.

And now for something completely different: Radiosity in Torque

-J

#1
03/05/2003 (11:36 am)
Joshua,

We've all been there.

Let's get some collaboration going and make crap happen.
#2
03/05/2003 (1:03 pm)
I ahree with Donavan! let's rocks the house!
#3
03/05/2003 (1:25 pm)
Count me in Josh. I'll help where I can. (And learn something too :)
Been there, got the T-shirt so don't burnout on yourself. You can't do it all though it seems you have at times.
#4
03/05/2003 (5:09 pm)
I know what you mean. I'm all for it!