Game Development Community

Plan for Shayne Guiliano

by Shayne Guiliano · 10/01/2002 (6:24 am) · 0 comments

3-D Modeler position for Coaching Youth Baseball

Needed: Realistic Looking Youth Baseball Players

Pay: $400 + ownership negotiable

Requirements: The models can be of any scale, must be textured !!!, commercial quality (Must be approved by Lead Designer and Lead Programmer), *have the same number of vertices, polygon based(No bezier curves, nurbs ... etc. -> exporting usually takes care of this)

Modelled separately (Head, torso, arms, legs) with gaps for attachment, ***vary in size and shape and **have engraved details.

*Not applicable if we use bone animation ...
***Short, tall, fat, skinny
**Modelling of fine details like belts and buttons ... however this may kill the framerate so we'll have to see about that ...

What program can you use for modeling?

The engine programmer has a lot of experience with different graphic formats, so as long as he finds the correct documentation he'll be able to write a conversion routine or utility.

3D Formats he know: 3ds, Asc, Lwo, Scn, Cob, Obj, M3d, Mdl, Md2, Md3 ... etc

Since we're only concerned with the mesh itself any export to those formats will do fine ...

If you're interested, apply at autonomy4@hotmail.com