Plan for Phil Carlisle
by Phil Carlisle · 08/01/2002 (4:19 pm) · 1 comments
Typically time grows precious.
Most of the RW stuff I'm doing will be announced in the RW forums (or the news if its newsworthy).
Right now I'm adding in all the stuff Ive had lying around in RWTA to go into the main RW CVS tree. Ive also got Stefan and Ryans stuff to add in.
End of this weekend I expect to have pretty much all of that in the CVS.
Right now I'm trying to save the torque stuff for the weekends because my brains getting fried midweek right now.
So it looks like a race between me and melv for the grass rendering :) ready! set! go!
Melv's will probably work but better than mine, but we'll see :)
I'd like to see some more people throw thier hand in and get involved with helping code for RW, there's a LOAD of stuff to do, at different levels (script, engine code etc), just go visit the project manager and sign up for a task and get in touch!
I put the elf in game a couple of nights ago, and for kicks added one of djagg's axes as her main weapon. This elf can cleave baby! (hmm, I feel a pun about her cleavage coming on).
Hopefully next week i'll be able to organise a test game with some of the guys on the irc channel and work through some of the issues Ive thought of with RW multiplayer.
Anyway, happy torquing, hope youre all making progress!
Phil.
Most of the RW stuff I'm doing will be announced in the RW forums (or the news if its newsworthy).
Right now I'm adding in all the stuff Ive had lying around in RWTA to go into the main RW CVS tree. Ive also got Stefan and Ryans stuff to add in.
End of this weekend I expect to have pretty much all of that in the CVS.
Right now I'm trying to save the torque stuff for the weekends because my brains getting fried midweek right now.
So it looks like a race between me and melv for the grass rendering :) ready! set! go!
Melv's will probably work but better than mine, but we'll see :)
I'd like to see some more people throw thier hand in and get involved with helping code for RW, there's a LOAD of stuff to do, at different levels (script, engine code etc), just go visit the project manager and sign up for a task and get in touch!
I put the elf in game a couple of nights ago, and for kicks added one of djagg's axes as her main weapon. This elf can cleave baby! (hmm, I feel a pun about her cleavage coming on).
Hopefully next week i'll be able to organise a test game with some of the guys on the irc channel and work through some of the issues Ive thought of with RW multiplayer.
Anyway, happy torquing, hope youre all making progress!
Phil.
About the author

Associate Melv May
... saying that I do like a good race. ;)
Good Luck.
- Melv.
*dashs to PC and starts typing furiously*