Plan for Marco Meier
by Marco Meier · 06/28/2002 (1:18 am) · 0 comments
We had some trouble with our Project. Better, we had some trouble with one of our
members. So, he had to go. After this, we are just two peoble now (weren't really more
befor 8)).
After all, we make progress. We are nearly finished with a first playable version of
Prophecy, codewise. We have to do much more work in such things like models and
levels. I think, next week we will have some new screenshots up from our Multiplayer
Test.
Currently i'm working on smale things like bug fixing, and correct some vars. In the
beginning of August, we propably have our first version. I hope, it's going to kick my
friends asses 8)
members. So, he had to go. After this, we are just two peoble now (weren't really more
befor 8)).
After all, we make progress. We are nearly finished with a first playable version of
Prophecy, codewise. We have to do much more work in such things like models and
levels. I think, next week we will have some new screenshots up from our Multiplayer
Test.
Currently i'm working on smale things like bug fixing, and correct some vars. In the
beginning of August, we propably have our first version. I hope, it's going to kick my
friends asses 8)
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