Game Development Community

Plan for Marco Meier

by Marco Meier · 03/10/2002 (8:09 am) · 6 comments

Well, i have to do very much. Like most of you.
At the moment i'm working for bringing up the Alpha-Release. There's a lot to do. Not all features work at the moment.
Second thing, i have to bring up our website (witch i wanted since a few weeks).

And i'm working on a Particle-Editor for Torque. I've got a very good start and with a little bit look, i will soon have it implemented. Shouldn't be to hard.

#1
03/10/2002 (8:37 am)
I'm really looking forward your particle editor for Torque. Will be great !!
#2
03/10/2002 (5:47 pm)
"Shouldn't be too hard"

It shouldn't be too hard
It'll be done in a day
Just linked lists and vars
multidimensional disarrays

It shouldn't be too hard
I'll be done in a week
Then everything falls apart
Gotta find that memory leak

Thank you!
#3
03/10/2002 (10:37 pm)
Never thought was possible to make such a poetry
#4
03/10/2002 (10:53 pm)
Where do people get the time to writte stuff like this??? ;)
Well, with shouldn't be too hard, i ment the implementation into the engine. Not writting
the editor at all. It works already. But i have to do very much over the console right now. So i
have to do some gui stuff. and some functions aren't working correctly at this moment.
But i will get that.
#5
03/11/2002 (12:33 am)
It was just a quick doodle in jest, aimed at the
notion we all have (and all too often publically
announce), "that'll be easy enough". Then it turns out
you're up to here with little unanticipated 'features'. No offense. ;)
#6
03/11/2002 (8:50 am)
yeh, you're right. but i hope, i can change that ;) well, i'll see, what i can do. at the moment, i have other things to do. Alpha is nearly finished, just a few things left. so maybe it will take some time to finish this editor.