Plan for Reid "Clith" Ellis
by Reid "Clith" Ellis · 02/18/2002 (6:45 pm) · 3 comments
To make a good game for the Mac using the Torque engine.
Not too general, is it? :-)
Of course, I now have to wait for the Mac code to be posted. I'm not going to lay down $150 [Canadian] for code I can't use..
Not too general, is it? :-)
Of course, I now have to wait for the Mac code to be posted. I'm not going to lay down $150 [Canadian] for code I can't use..
#2
02/18/2002 (10:52 pm)
It works on the macintosh platform, both 0S 9 and X, have fun good to see another macintosh developer
#3
Now.. where to find the Project Builder project? There doesn't seem to be one.
It's okay -- I have CW8 as well, although that is giving me errors (Yes, I am on the latest release branch, not HEAD)..
11/17/2003 (9:57 pm)
Well, it took me long enough, but I just bought a license tonight! Woo!Now.. where to find the Project Builder project? There doesn't seem to be one.
It's okay -- I have CW8 as well, although that is giving me errors (Yes, I am on the latest release branch, not HEAD)..

Torque Owner Jeff Tunnell
Jeff Tunnell GG