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T3D MIT port to IOS and Andriod

by Song Yongjin · 04/04/2013 (6:18 am) · 42 comments

hi~ :D

First, I want to send a compliment to the technical capabilities of T3D MIT.

my name is yong jin, song
3 years I have watched T3D.

I recently ported T3D to IOS and ANDRIOD.
There was a lot of code reWrite, but T3D was a big help.

Below is a video version of iPad.

http://youtu.be/fy8IkXz0HVI

<Features>
* separate server and client for MMO
* ios platform
* android ndk build
* tcp network for MMO
* animation tool
* game design tool
* item system like a diablo3
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#41
11/22/2013 (6:55 am)
"One of those is Havoks Anarchy and if you think about this then you should realize what is happening. At the end it just doesnt matter what engine a studio/indie used - only the final game/ product matters!"

ya,may be the final product is the matter.but there is something completely different with t3d.
that is only realizable by those who have worked on engine side.
t3d needs some real optimization and architecture change.
then the world will go for t3d.but most of the devlopers here interested on multiplayer desktop game.

i am ending here.this type of discussion never ends.
#42
04/01/2014 (11:22 pm)
Whoa. Is there any way we can get this port? This would help the community a ton.
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