Come one, come all to the Torque 3D for Linux IndieGoGo Campaign! We are launching this campaign to help fund accelerating the Linux port of Torque 3D. We need your help, support, and word of mouth to make this campaign a success! But first, the pitch video:
The amount of developer interest in Linux has risen exponentially since the announcement of Steam for Linux. Plus, games that are sponsored in the Humble Bundle traditionally require a Linux version (THQ’s HumbleBundle was an exception to this rule recently). With the Ubuntu store, Raspeberry Pi store, and others on the rise, Linux is turning out to be a commercially viable platform for games.
We have a number of developers in the community who are very, very interested in porting Torque 3D to Linux, and who have given us solid estimates on the port. In light of this, and the Linux gaming push happening recently, we wanted to do an experiment to see how many developers want to make Linux a first-class citizen for game development. We would love to see a professional native development experience on Linux. Not just an export option where developers still have to use Windows or a Mac to make their game. The export option is AWESOME for gamers on Linux, but it’s the status-quo slap-in-the-face that Linux game developers have been feeling for years.
Let us know what you are thinking here or in the comments on the IndieGoGo Campaign. We’d love to hear your comments and questions! And as always, we love to see the support from our wonderful community here at GarageGames!