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Mech Z1 and Mission X developing

by D Fasel · 09/08/2012 (8:46 am) · 3 comments

Hello,

I whant show you a little bit of my developing of the last weeks.
I just start a new project, name is Mech Z1. This is a Mech character model, for a new game i start. ....

A movie show you the Mech model. The second Part of the movie shows the demo level of the new content pack : "Mission X"

Mech Z1:
This Model is made as a character, so i dont need a vehicle for this. If the character model spawn as a player, he mount a fake player in the cabine of the mech. Also it mounts light. The mech model has 3 mountpoints for 3 weapons. I also made a enemy model with less polygons and no fake player inside.

Mission X (preview):
mission X is a content pack for torque developers and prototyping games. It content a street system and a highway system. Of cours you get a car to drive around. Also i did make a lot buildings for a city. Some terraintextures are also in the pack. The car explode by collision, if the damage is to high. The pack content breakable signs. This pack can be used togheter with the 2 other content pack from Game3D (Demolition pack 1 and 2 - www.game3d.ch/shop) for fast prototyping of your Game.



Ty guys, for any comment :)

About the author

Working in the team of Winterleaf Entertainment as an Lead Level Designer and Environmental Artist. Selling content and art packs ready for T3D at my shop www.game3d.ch/shop