Plan for Jim McLuckie
by Jim McLuckie · 02/04/2002 (12:05 am) · 0 comments
I haven't done a plan since we started, but I figure I could throw a few words out there to let people know what's going on. Before everyone stops reading: We are in great need of a lead programmer. Email me at elbart0@bigfoot.com for more info if you might be even the least bit interested
Project: Warfare is/will be an online only class based tactical modern warfare game using the Torque engine. You can find a little more info at our Project page
, as we do not have a website up currently (waiting till we have something to say before putting up a site). We currently have a very talented team consisting of 2 modelers/skinners, 2 mappers, 1 artist, 1 skinner/webmaster, and me, the oh-so-cruel and fearless leader.
As far as progress goes, one modeler is working on weapons (and has completed 2) while our other modeler is working on vehicles (2 completed and others very close to being completed). Our artist is finalizing the concept art for the Spy, and is starting on concept art for the Soldier. Our mappers are learning the Torque way of mapping, and I am continuing work on the design doc.
Project: Warfare is/will be an online only class based tactical modern warfare game using the Torque engine. You can find a little more info at our Project page
, as we do not have a website up currently (waiting till we have something to say before putting up a site). We currently have a very talented team consisting of 2 modelers/skinners, 2 mappers, 1 artist, 1 skinner/webmaster, and me, the oh-so-cruel and fearless leader.
As far as progress goes, one modeler is working on weapons (and has completed 2) while our other modeler is working on vehicles (2 completed and others very close to being completed). Our artist is finalizing the concept art for the Spy, and is starting on concept art for the Soldier. Our mappers are learning the Torque way of mapping, and I am continuing work on the design doc.