Game Development Community

Last Resource from Making Indie Games

by Kevin OFlaherty · 11/04/2011 (5:46 pm) · 6 comments

About the Resource


Reflection Grid is a complete game tutorial where all steps and code examples are fully explained; readers will know what they are doing and why. Beginners will benefit from the thoroughness of the guide, while advanced users will master its techniques for use in their own projects. The Making Indie Games team believes all Torque users have something to gain by reading this guide, and we will reimburse all unhappy customers.

Topics in Resource

Behaviors, Collisions, Creating Objects in Code, Game Scripts, Particle Effects, Player Input with Keyboards and Joysticks, Schedules, Text objects, Timers, Update Callbacks

About the Game


In Reflection Grid, players will be attacking opponents with lasers that reflect off surfaces. Players will defend themselves by moving left and right. Rotating barriers will serve as shelter and as a surface for laser reflection. A completed version of this game is located inside the .zip folder containing this pdf.

Get the sample guide: www.makingindiegames.com/Reflection_Grid_Demo.zip
View the full resource: www.makingindiegames.com/Reflection_Grid.html

About Our Team


We have created many resources for Torque 2D, listed below. We are glad that our work has help the community and we are proud to bring you our last resource.

Our Best Resources Torque 2D
Torque Script Interactive Tutorial
Torque Script Interactive Tutorial 2
Sync Reloaded Guide
Reflection Grid

Free Resources Torque 2D
RPG Tutorial
Sync Tutorial
Alien Invasion Tutorial

* All our resources will still be available on our website: http://www.makingindiegames.com/

Sample Image

www.makingindiegames.com/Reflection_Grid_Sample_Image.jpgwww.makingindiegames.com/Reflection_Grid_Sample_Image2.jpg

About the author

I'm a computer science student at Stony Brook University and entrepreneur. I founded makingindiegames.com where my small team develops resources for the Torque Engines.


#1
11/04/2011 (6:13 pm)
Looks good, so why is the last resource?
#2
11/04/2011 (7:19 pm)
My team is looking to expand to larger markets. We are not sure about all the details of our next website, but we will post the details when we do. We are looking for feedback about Reflection Grid and are hoping we go out with a bang!
#3
11/04/2011 (8:34 pm)
I will try and give the demo a thorough run this weekend.
I would love to buy it and give a full run through review but currently am unable to pay the measly $12.50 fee.
#4
11/04/2011 (8:48 pm)
Thank you Greg, I am looking forward to your feedback. Email me if you got my message. I'm not sure if it went through.

Email: kevinoflaherty@makingindiegames.com
#5
11/14/2011 (12:18 am)
Bought this one and started right away. Too bad you consider ending this, because I really love the amount of information you have here. This is precisely the documentation that is needed for people to start with Torque.

I think I'll have to get the TorqueScript one too.
#6
11/15/2011 (10:05 am)
Sales have been severely down for five months. Half way through this project, I decided that we couldn't afford to make resources only for Torque. My team spent too much time developing TSIT2 and we didn't get a return from it.

Our new plan was make a new website that branched to other markets making resources for Java, C#, XNA, Torque, and possible Unity. We would also focus on resources with a short development life so we wouldn't put in a big of investment. However, the release of Reflection Grid and a test video I made for Torque Script, link below, seems to have gotten people back on the site and interested in our resources. Sales have almost reached a normal level. This spike in interest has inspired me to look into merging the new site with Making Indie Games. We will look into making our Java and C# resources with an emphasis on game development.

Test Video: http://vimeo.com/31969319

Thank you all who have supported us and are continuing to support us. Your support has really helped my team.