Finally Finishing a Game
by Quentin Headen · 07/01/2011 (9:56 pm) · 10 comments
According to my profile, I've been a member of the GarageGames community since April 29, 2006. I got started with Torque Game Engine 1.4.2, and I have been a fan of GG ever since.
Using the engine, I have worked on various game ideas, but I have never actually finished a game project. I usually end up dropping my projects because of lazyness, being too busy to finish, or coming up with some sort of other software idea (games or apps). So I finally decided to settle down and finish a game.
I made a game I called Highway Racers a little while back with Game Maker. While it was fun to play, it really didn't have substance; there weren't multiple levels, the menus were very basic, and other parts of the game were simply thrown together. So I decided to remake that game a few years later using Torque 2D. Torque 2D provided tons of functionality to make the game more in-depth. I still made it somewhat simple because I'm just a programmer, and I am terrible with art. I wanted to name the new version Highway Racers just like the old one, but after a Google search, I found a flash game that was amazingly similar and it was named Highway Race :P . So my mom and I put our heads together and came up with the name Dollar Dash.
Here is the game's story. An armored money truck was riding down the highway traveling to a bank, and unknown to the driver, the back door was damaged. This caused a whole lot of money to fall out of the back of the truck. So the player is now driving down the highway, trying to collect that money and give it back to the bank. The player must also avoid various obstacles on the way. The end of the game will show you what happens after you reach the bank. :)
More information on the game can be found on my website here: phaseshiftsoftware.com/dollar-dash.
Also, here is a video of the game in action. There isn't any music in the video because, at the time I created it, I didn't buy the license to the music yet. I'm going to create a new video including the game's music. There are crash sounds in the video, so don't turn your speakers up too loud!
Like I said, this is my first completed game, and I am just a programmer, not an artist. As a result, the game's graphics might seem kinda simple, so give me a break! LOL :)
I want to thank EVERYONE for helping me get to this point in understanding and being able to use Torque. Without the community, I would not have gotten to this point. After I finish and release this game, I plan to work on another game in Torque 3D. Next time, I will release more blog posts, keeping the community updated on my next project.
Lastly, I would like to announce that this game is going to be free to download on my site, phaseshiftsoftware.com, when it is released. Once the game is released, I will create another blog post announcing it. Please note though that it only runs on Windows operating systems. So please stay tuned, because Dollar Dash is on its way. :)
Edit 7/7/2011 - Forgot to mention it runs only on windows.
Using the engine, I have worked on various game ideas, but I have never actually finished a game project. I usually end up dropping my projects because of lazyness, being too busy to finish, or coming up with some sort of other software idea (games or apps). So I finally decided to settle down and finish a game.
I made a game I called Highway Racers a little while back with Game Maker. While it was fun to play, it really didn't have substance; there weren't multiple levels, the menus were very basic, and other parts of the game were simply thrown together. So I decided to remake that game a few years later using Torque 2D. Torque 2D provided tons of functionality to make the game more in-depth. I still made it somewhat simple because I'm just a programmer, and I am terrible with art. I wanted to name the new version Highway Racers just like the old one, but after a Google search, I found a flash game that was amazingly similar and it was named Highway Race :P . So my mom and I put our heads together and came up with the name Dollar Dash.
Here is the game's story. An armored money truck was riding down the highway traveling to a bank, and unknown to the driver, the back door was damaged. This caused a whole lot of money to fall out of the back of the truck. So the player is now driving down the highway, trying to collect that money and give it back to the bank. The player must also avoid various obstacles on the way. The end of the game will show you what happens after you reach the bank. :)
More information on the game can be found on my website here: phaseshiftsoftware.com/dollar-dash.
Also, here is a video of the game in action. There isn't any music in the video because, at the time I created it, I didn't buy the license to the music yet. I'm going to create a new video including the game's music. There are crash sounds in the video, so don't turn your speakers up too loud!
Like I said, this is my first completed game, and I am just a programmer, not an artist. As a result, the game's graphics might seem kinda simple, so give me a break! LOL :)
I want to thank EVERYONE for helping me get to this point in understanding and being able to use Torque. Without the community, I would not have gotten to this point. After I finish and release this game, I plan to work on another game in Torque 3D. Next time, I will release more blog posts, keeping the community updated on my next project.
Lastly, I would like to announce that this game is going to be free to download on my site, phaseshiftsoftware.com, when it is released. Once the game is released, I will create another blog post announcing it. Please note though that it only runs on Windows operating systems. So please stay tuned, because Dollar Dash is on its way. :)
Edit 7/7/2011 - Forgot to mention it runs only on windows.
About the author
Just your average programmer who tries to finish the projects he starts. :) I am currently focused on creating games with Torque engines. My website is http://phaseshiftsoftware.com
#3
07/02/2011 (5:26 pm)
Fair play lad, keep up the work. Understanding torque itself is a mammoth task, completing a full game is even harder. Well done.
#4
Thanks a lot guys. I'm happy I am nearing completion of the game. When I release it, be sure to try it out. :)
@Steve
Ha ha ha, I completely forgot about Spy Hunter. It does remind me of it a bit. :P
07/02/2011 (6:32 pm)
@S2P @Steve @SeanThanks a lot guys. I'm happy I am nearing completion of the game. When I release it, be sure to try it out. :)
@Steve
Ha ha ha, I completely forgot about Spy Hunter. It does remind me of it a bit. :P
#5
07/03/2011 (6:58 am)
Oh man flash backs to child hood.....Nice work man.
#6
07/03/2011 (10:30 am)
Congratulations on getting it done.
#7
07/04/2011 (3:31 am)
Congratulations!Completing a full game is a challenge.What will you do after this release?a new game?improved graphism for a version 2?
#8
@Jean-louis Amadi
I plan on creating a new racing game in Torque 3D. I haven't been able to work with T3D yet since I've been working on this game.
I am going to college starting in August, so my next game will probably take more time to complete since I will be busy. I'll keep everyone updated though.
07/04/2011 (9:03 am)
Thanks for your positive comments and congrats everyone.@Jean-louis Amadi
I plan on creating a new racing game in Torque 3D. I haven't been able to work with T3D yet since I've been working on this game.
I am going to college starting in August, so my next game will probably take more time to complete since I will be busy. I'll keep everyone updated though.
#10
07/29/2011 (12:28 pm)
I am looking forward to the release date. I enjoy these types of games very much, so I will keep an eye out for your release! Awesome job. 
Torque Owner Jules
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