T2D/T3D New iteration development for my Animated Gui System
by Jean-louis Amadi · 06/21/2011 (8:33 am) · 8 comments
Please, redirect you to www.garagegames.com/community/blogs/view/21556 for news
You can get the new iteration of my dev here:http://www.gamealchemy.fr IN BUILD WAIT PLEASE
My wish is to define a new way in order to enhance the Torque Script capabilities and the development of multiplatform tools for Torque as my complete "GameAlchemyPack#1" which is in build.
1-Default Location System
2-Animation system for gui (bounds, color, alpha, etc)
With a new software architecture.(for Beta2 , Beta3 and release, it will change again for more of flexibility)3-Particle System for Gui
4-for further:
http://www.gamealchemy.fr IN BUILD WAIT PLEASEI plan to make my games with the final "GameAlchemyPack#1"
I also work on the web site.
Because this module will change again i advise you to install it on a fresh and independant install of T3D without your project for the moment.
Feel free to comment or report bug.
About the author
www.gamealchemy.fr
#3
06/26/2011 (8:46 am)
Cooooool, Is is can be used for iTorque2D?
#4
I'm not an iTorque2D owner and those tools are for T2D and T3D but i don't think that there is great change to do between T2D and iT2D. If i get the iT2D license, i will port the code.
I will write a better blog concerning all this soon with a better description, video, architecture design and free policies/cost policies. Keep in mind than this module will change again and i advise you to install it on a fresh and independant install of T3D/T2D without your project for the moment for testing and learning purpose.
It's stable but if you have to re-merge because it has too changed, you will waste your time.
Thank you for your interest. ;)
06/26/2011 (12:07 pm)
@yxm mac:I'm not an iTorque2D owner and those tools are for T2D and T3D but i don't think that there is great change to do between T2D and iT2D. If i get the iT2D license, i will port the code.
I will write a better blog concerning all this soon with a better description, video, architecture design and free policies/cost policies. Keep in mind than this module will change again and i advise you to install it on a fresh and independant install of T3D/T2D without your project for the moment for testing and learning purpose.
It's stable but if you have to re-merge because it has too changed, you will waste your time.
Thank you for your interest. ;)
#5
I was just wondering if when you release the updated version you could include a tutorial on how to add your features to a current project as being quite new to torque and being a designer more so than a programmer I'm not sure how to go about it.
Thank you for sharing such a great resource!
06/29/2011 (7:29 pm)
Hello Jean-louis,I was just wondering if when you release the updated version you could include a tutorial on how to add your features to a current project as being quite new to torque and being a designer more so than a programmer I'm not sure how to go about it.
Thank you for sharing such a great resource!
#6
Yes, the creation of tutorials is very important in the scope of a quality process and in order not to discourage the people interested. There is really a complex system behind all this but i try to render as transparent as possible for the final user.
Also, i will provide various tutorials at the follow of all the release.
i will make some videos with english subtitle because my accent is too bad for record my voice, sorry.
i will give news soon for all this. ;)
06/30/2011 (2:32 am)
@LewisYes, the creation of tutorials is very important in the scope of a quality process and in order not to discourage the people interested. There is really a complex system behind all this but i try to render as transparent as possible for the final user.
Also, i will provide various tutorials at the follow of all the release.
i will make some videos with english subtitle because my accent is too bad for record my voice, sorry.
i will give news soon for all this. ;)
#7
12/03/2011 (12:24 am)
Your link above say site under construction, I look forward to trying this out. I'm having some issues with gui.
#8
Regarding the "GameAlchemy Pack" i work on my last iteration of development.
There is a better integration in the gui editor and others options available. The core has some great changes.
To make you wait, i post some screen shots:






01/08/2012 (12:46 pm)
The web site will be ready at the end of this month, new design, etc.Regarding the "GameAlchemy Pack" i work on my last iteration of development.
There is a better integration in the gui editor and others options available. The core has some great changes.
To make you wait, i post some screen shots:







Torque 3D Owner Jordan Fye
watched the videos, havent tried it yet though