Breakit! T3D 1.1 physics work is now softer than a breeze..
by TheGasMan · 01/10/2011 (10:44 am) · 13 comments
Breakit! is a 3dsMax powertool that removes the work
from Physics model processing for T3D v1.1+.
- I reworked Breakit! a few times as so it could be so powerful as to turn a multiple hour process(if by hand), to be done in seconds with minimal effort!!
- Breakit! comes as part of the Physit! Package or it can be purchased separately.(Current Physit! licensees can download the new package from their account at the G.A.S. site.)
Well, I suppose I'll let this image and the videos speak for themselves..

More videos are found here: www.gameartstore.com/breakitinfo
Brief Doc file found here: www.gameartstore.com/breakitinfo/Breakit_doc.pdf
EULAs PDF found here:www.gameartstore.com/breakitinfo/Breakit_EULAs.pdf
Breakit! comes in Indy ($19.95) and Commercial($49.95) flavors that have the same licensing situation as Physit!(afterall; it's part of Physit!).
Have a good one!
- eb
www.gameartstore.com
*NOTE: Works with Max 9 and up. I did not test with Max 7 or 8, so if you want to buy Breakit! for max7 or max8, we can make sure it works for you and if not then I can refund your moolah($). ;)
About the author
gameartstore.com
#2
01/10/2011 (1:12 pm)
CAAAANS !
#3
01/10/2011 (2:42 pm)
yea cool. Like this Tool!
#4
01/10/2011 (3:48 pm)
Seriously great work, eb. At an unbelievable price. As someone who has been working with breakable assets in T3D for a very long time, I cannot wait to use this stuff. If it does what it promises, I have a feeling I will never make a breakable assets without it again.
#5
01/10/2011 (3:52 pm)
Excellent blog and product. A great contribution to the community. Nicely done eb.
#8
01/10/2011 (10:48 pm)
to bad its only for max. :P
#9
Thanks for this product, gonna buy when I'ma need it.
01/10/2011 (11:25 pm)
Quote:Breakit! comes in Indy ($19.95)Pfew, finally a price that my valet can hold up to :D
Thanks for this product, gonna buy when I'ma need it.
#10
Seems like you found some good use for Black Magic
Put more spells un us please!
01/11/2011 (6:55 am)
This looks like a neat toy! :-)Seems like you found some good use for Black Magic
Put more spells un us please!
#11
01/12/2011 (3:26 pm)
Outstanding eb!! Many thanks.
#12
This tool can also be used to create static objects for any Torque engine using DTS.
It's actually a very fast way to create collision for a complex shape and LODs for the same complex shape. The fact that it also works for Torque3D's Physics system and regular DTS shapes is an amazing bonus for an art pipeline. If this doesn't make sense to you, let me know and I'll elaborate.
Game on!
01/16/2011 (5:30 am)
Thanks for all of the comments!This tool can also be used to create static objects for any Torque engine using DTS.
It's actually a very fast way to create collision for a complex shape and LODs for the same complex shape. The fact that it also works for Torque3D's Physics system and regular DTS shapes is an amazing bonus for an art pipeline. If this doesn't make sense to you, let me know and I'll elaborate.
Game on!
#13
01/19/2011 (7:44 am)
eb you sexy beast this looks great! 
Torque Owner Cyril Rousselet
Gallica Game Studio