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Monoliths of Terravia - Update

by Dwayne DeSylvia · 10/29/2010 (2:40 am) · 2 comments

Since our last post in August (www.torquepowered.com/community/blogs/view/20181), Monoliths of Terravia has been greatly enhanced and submitted to the IGF 2010 games contest.

Check out the new trailer at www.monolithsofterravia.com.

We are planning to run a closed beta in November and are working towards a public release in early 2011. Thanks for your support!

Check us out on Facebook:
www.facebook.com/home.php?#!/pages/GameCollider/351398877178?ref=ts


We'd love to hear your feedback!

Dwayne DeSylvia
President, GameCollider
dwayne.desylvia@gamecollider.com
www.gamecollider.com

#1
10/29/2010 (7:52 pm)
Is looking good. Sure is great to see progress on this. Never did say how much I enjoyed the demo a couple months back, but it certainly raised my expectations of what a fun and engaging TowerDefense game should be -- good luck on the contest.
#2
11/03/2010 (12:02 pm)
great use of path nodes. How are you working with GUIs, mainly command to server/client stuff with guiButtons, or flash implementation?