Plan for Ian Wheat
by Ian Wheat · 01/26/2002 (12:14 pm) · 5 comments
Well, I was offered a position working on Josh Albrecht's team working on their project which is currently untitled... so I left Dark Beginnings, which was a good idea because as has been pointed out an MMORPG is not for and indie developer!
I would go into the problems here but not right now =)
After returning to the Dark Beginnings chat this afternoon I found that the project was completely rearranged. New project leader who is not the one I said should be in charge after I left, new lead programmer, and they're considering using the Quake2 engine! very sad considering that we had so much progress with Torque.
Anyway, i'm happy working as a mapper and GUI/HUD builder for Josh's team so it doesn't bother me.
- ian wheat
I would go into the problems here but not right now =)
After returning to the Dark Beginnings chat this afternoon I found that the project was completely rearranged. New project leader who is not the one I said should be in charge after I left, new lead programmer, and they're considering using the Quake2 engine! very sad considering that we had so much progress with Torque.
Anyway, i'm happy working as a mapper and GUI/HUD builder for Josh's team so it doesn't bother me.
- ian wheat
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#2
Now they've changed the name and aren't even making an MMORPG anymore.
01/26/2002 (5:11 pm)
Yeah, my thoughts exactly =)Now they've changed the name and aren't even making an MMORPG anymore.
#3
glad to have ya,
James
01/26/2002 (8:13 pm)
Hey Ian, welcome to Insomniac Studios! Im aka Aragorn, and I do sound. Josh never told me that it was you that joined. Im excited that you decided to do maps for us, and im glad you have decided to be a part of the team.glad to have ya,
James
#4
01/27/2002 (7:00 am)
I didnt want to tell you untill it was finalized aragorn... and I did tell you probalby 5 minutes after you posted this... :)
Habib Karpal