Game Development Community

Plan for Xavier "ExoDuS" Amado

by Xavier "eXoDuS" Amado · 01/24/2002 (10:44 am) · 2 comments

Well i hope that you might find the new Coded Numeric Health useful. I'm currently working on doing the Coded Ammo Hud. Using gui element instead of a text that needs to be updated from scripts is far much better cause you dont need to add update code anywhere, the gui's are constantly updating, so no matter if you fire or change your weapon or whatever it will always display ammo/health right.
Well i also still have a pending tutorial which introduces a player selection gui (outside the game in mainmenugui) where you choose your preferences (class,gender,race). Each one with its unique model, and when you connect this info is sent to server which sets you the right player datablock. The code is a bit messy since i havent used it :)
I just coded it, when it worked i started doing something else. Well i might do a tutorial with that.

Well, about my game progress.... i think i'll first finish the design docs completely, that's why i started working on a multiplayer project with some great team of artists (at least in this new project i've got artists..). This new project should be great and you'll get more details when we advanca a little in the making of the game :)

Finally, if you would like any special tutorial made please comment it here and i'll see what i can do about it.
If someone seconds it it will have higher priority :)

#1
01/25/2002 (5:59 pm)
the player selection stuff sounds super...
and the weapon/health status will be very convenient,

good good.
#2
01/26/2002 (8:12 am)
you really think the player select sounds super? :)
I thought it sucked.. well i might do a quick code snippet then....