Game Development Community

Plan for Shane "Rellen" Bradley

by Shane "Rellen" Bradley · 01/23/2002 (8:51 pm) · 0 comments

Well it's high time for an update so here it is.

I managed to finish all the desired code implementation by the deadline, and overall i'm pretty pleased with what we managed to accomplish in a fairly short amount of time. I'm also now a diploma richer, and consequently have finished studies (not including personal) for the time being.

Well after having a long overdue break, I'm now getting ready to focus my attention back onto Post Existence, and get messing with the Torque Engine again. At the moment, we have a fairly simple class based capture and hold type of gameplay going (eventually we'll have a variety of different multiplayer missions to play).

It's also good to see everyones projects evolving and progressing, keep up the great work guys!

Work is currently underway on Illusive Games' website, we're hoping to have it up and going soon. So stay tuned ;)