Foundations of Hope: More TGE+ TMK Shader Shininess
by Leathel Grody · 05/26/2010 (6:38 am) · 8 comments

Game Name: Foundations of Hope Online
Technology: TGE + Torque MMO Kit
Genre: Christian Fantasy MMORPG
Company: Lethal Games Corporation
Game Website: Foundations of Hope Online
Finished getting my zones all ready for TMK, see previous post on more information. Second wave will be to try using the .dts shader portion of TMK. Second wave won't be for awhile, then again First wave wasn't planned until much later either. But there is enough implemented now to test the base shader features and make sure no issues.
The Dragons are just more photogenic but tried to get a couple other races in there.
Grand Canyon:

The Mountains:

The Black Forest:

Detroit Sewers:

Dragon Caves:

The Mountains:

New York:

#2
05/26/2010 (7:09 am)
Not sure about stock TGE since all I have really used is the TMMOKit. With the kit, to be safe, I'd say half the FPS of it not implemented.
#3
05/26/2010 (11:17 am)
WOW!!! looks insane, looks like T3d. amazing you can push TGE to look that good. very nice.
#4
Missing TGE. Been trying to change the assets that came along with T3D and getting confused on how the scattered sky clouds are made. :P
05/26/2010 (2:23 pm)
Loving the pics.Missing TGE. Been trying to change the assets that came along with T3D and getting confused on how the scattered sky clouds are made. :P
#5
05/26/2010 (3:09 pm)
Very cool. Neat project.
#6
05/26/2010 (6:51 pm)
Cool screenies. The sky/skies in the 2n and 6th pics is/are very nice.
#7
05/29/2010 (12:23 pm)
very nice.
#8
05/30/2010 (4:56 pm)
Looking a ton better already, get those .dts shaders working and you'll really be talking. 
Associate Steve Acaster
[YorkshireRifles.com]
also nice sky on the mountains