Dribbles - the first T2Di game for iPad?
by Matt Mitman · 04/02/2010 (3:49 pm) · 6 comments
Last week, I had the "brilliant" idea of doing a remake of Jounce for the iPad in one week - completely new art, some gameplay enhancements, etc. Then by about Wednesday, I realized that if I maintained my usual schedule of sleeping a few hours each night, I probably wouldn't be done in time to be a release app. After two blocks of writing code non-stop for about 30 hours, with a few hours to sleep inbetween them, I finally had Dribbles finished.
If you've not played Jounce before, the gameplay is fairly straightforward: balls fall from the top (60 per level) you place bouncers, and when you get a ball to reach the goal at the bottom, you get one point for every bounce it made on the way down. To accompany the gameplay, theres no music, but each bouncer gets a single note sound effect, so as you play, you tend to generate your own music.
Dribbles takes this base gameplay, goes in a completely different direction with the art (less abstract, more vibrant), boosts resolution to 1024x768 for the iPad, adds multiple types of bouncers, and easier "Casual" mode that lets you pause the Dribbles movement while placing bouncers, and destructible levels - Dribbles blow chunks out of the level when they die by hitting a wall, the more they'd bounced, the bigger the chunk.
I'm currently giving away promo codes over at TouchArcade forums Here. Theres about 20 left at this point that I'll be posting, so grab em while you can :)

If you've not played Jounce before, the gameplay is fairly straightforward: balls fall from the top (60 per level) you place bouncers, and when you get a ball to reach the goal at the bottom, you get one point for every bounce it made on the way down. To accompany the gameplay, theres no music, but each bouncer gets a single note sound effect, so as you play, you tend to generate your own music.
Dribbles takes this base gameplay, goes in a completely different direction with the art (less abstract, more vibrant), boosts resolution to 1024x768 for the iPad, adds multiple types of bouncers, and easier "Casual" mode that lets you pause the Dribbles movement while placing bouncers, and destructible levels - Dribbles blow chunks out of the level when they die by hitting a wall, the more they'd bounced, the bigger the chunk.
I'm currently giving away promo codes over at TouchArcade forums Here. Theres about 20 left at this point that I'll be posting, so grab em while you can :)

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#2
04/03/2010 (10:02 am)
Love the art, but you know that already. The original game was a fun one - nice work on reskinning and upgrading it for the iPad.
#4
It really annoys my mom...
04/04/2010 (5:43 am)
I hope it still makes the Ding noises from Jounce! :)It really annoys my mom...
#5
Matt, yup, they're in there :) I liked the sounds from before, and didn't have time to make a whole new set for this release, so chose to keep them, and added a few little squeaky voices when they hit the goal.
04/04/2010 (8:14 pm)
If you grabbed it in time Mich, you're welcome to it of course, they tended to go pretty quick though :)Matt, yup, they're in there :) I liked the sounds from before, and didn't have time to make a whole new set for this release, so chose to keep them, and added a few little squeaky voices when they hit the goal.
#6
04/07/2010 (8:01 pm)
Grab opportunity by the horns and be prepared to lose a lot of sleep.
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