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Global Game Jam Wrap Up

by Michael Perry · 02/04/2010 (4:35 pm) · 7 comments

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2010 Global Game Jam Wrap-Up

On the weekend of January 29-31, 2010, something magical happened. Global Game Jam. Over 30 countries around the world participated in a 48 hour game development event. Programmers, artists, and designers in 138 separate Jam sites came together to do what they love: make games. Torque and InstantAction were proud to host one of the Las Vegas jam sites, which was a fantastic success.

Among the participants were IA and Torque employees Eric Preisz, Mich Perry, Matt Fairfax, Derek Bronson, Derek Manning, David Queener, and Stephen Garcia. Additional employees, such as Deborah Marshall, Leo, Justin Scott, and others stopped by to give their support. A surprise late entry was the entire Sickhead team, whom you might know as the authors of Torsion and major contributors to Torque 3D. Finally, we cannot forget the non-Torque people who joined in, which included students from local schools, a Vegas local, and a brave soul who traveled from Colorado.

Together, we were apart of a world wide community of passionate game makers. It was one of the most fun and interesting game developer events I've ever participated in, and I look forward to 2011. I invite you to continue browsing this blog to see the pictures, videos, and games that came out of Las Vegas GGJ, which we are very proud of.

InstantAction CEO Louis Castle's Keynote


Important Links

static.torquepowered.com/static/pg/blogs/eric/TorqueLogoSmall.pngGlobal Game Jam Home Page – This is the home page of Global Game Jam, where you can find all the GGJ locations, games, pictures, blogs, and videos.


static.torquepowered.com/static/pg/blogs/eric/TorqueLogoSmall.pngVegas Jam Site – Home page for the Las Vegas GGJ, hosted by InstantAction and Torque.


static.torquepowered.com/static/pg/blogs/eric/TorqueLogoSmall.pngVegas Jammers – List of the 2010 participants and visitors. Huge thanks to all of you for making this a great success! It was awesome meeting you.


static.torquepowered.com/static/pg/blogs/eric/TorqueLogoSmall.pngVegas GGJ Games – List of all the games submitted by Las Vegas Jammers. Be sure to download them and check it out. Super proud of what everyone managed to accomplish in 48 hours. Some people didn't sleep the entire time, which was amazing. The Jammers poured their hearts and all their effort into each project, so give props to them.


static.torquepowered.com/static/pg/blogs/eric/TorqueLogoSmall.pngFlickr Pics Of Event – Big thanks to Russell Fincher of Sickhead Games for taking pictures during the event. Top notch shots!


Pictures From The Event

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We also recorded about 18 hours of video, which will take time to put together and edit. When those are finished, I will upload them here. Thanks to everyone who joined us, and to all those around the world who participated. See ya in 2011!

#1
02/04/2010 (5:36 pm)
When using Collada, check your node hierarchy ...
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I thought that "Your Fridge is Running" was a rather novel take on multiplayer FPS.
Though the thought of game design in 48hours feels too much like stress to me.

#2
02/04/2010 (9:30 pm)
Looks like lots of fun! Congrats to all.

PS: whats up with Tom's beard?
#3
02/04/2010 (9:41 pm)
Tom's Beard FAQ:

Quote:Whats up with Tom's beard?
You can follow the exciting adventures of Tom's beard on Twitter.
#4
02/05/2010 (5:24 am)
So much experience communicated so concisely in under 10 mins, great video.

#5
02/05/2010 (12:22 pm)
haha my sign would have said "Collada is hell", because... well it really is.

Looks like it was a good event guys. Its too bad that there were two Vegas GGJ locations setup, but it seems like it was a good thing all around. Next year should be even bigger and better as the GGJ idea takes off even more!
#6
02/05/2010 (1:36 pm)
Mich, don't get so camera happy.... o.o

Glad you guys had a good time. You guys look like I and my cousin looked at Anime Conventions.
#7
02/05/2010 (7:24 pm)
Sounds like everyone had a great time....but why does everyone...eccept Michael,....look bored?
Hehe, I know. They were listening intently. :-D