Paintings and Screenshots [Image Heavy]
by Jan-Ove Leksell · 01/24/2010 (3:03 pm) · 10 comments
It's been a couple of months since my last blog and I feel that It's time for another update. I've been working on a bunch of indie projects with people from the GG community and elsewhere. And this time I can actually show some work from two recent projects that's been released as well as a untitled project yet to come. Usually I don't show work from a not yet released project but this client was nice enough to let me use the work in my portfolio.
Besides the games shown here I've worked on 3(!) different card games (that's 156+ cards and backgrounds etc.), as well as a gem matching game, a mahjong game and a bunch others that's a bit harder to put a genre on. The variation has been great, even the card games had very different styles and I hope I can post the work I did soon when they are released.
Enough blabbering, images!:

The "Fuzzies" game is out on the Iphone and you can see a video of it in action here: http://www.youtube.com/watch?v=6szeU83u2aU
I also got time for more freelance work again so feel free to check out my ---> Work post! <---
Besides the freelancing I got myself the Torque 3D binary as a christmas gift and I've been playing around with it in my spare time, figuring out how to get things from blender exported etc. again, it's been years since I did any 3D assets for Torque so it's been an adventure in itself. I love the new dynamic day cycles, material editor and other yummy additions!
Some screenshots:

Btw, If anyone knows, please let know me if there is there a way to change the color of the atmosphere without it being reset to white every time you start the dynamic day cycle? Or to Shift copy a object without both being selected once you moved the copy?
I believe that is enough for this blog! Next one will hopefully not take a couple of months.
---> Work post <---
Besides the games shown here I've worked on 3(!) different card games (that's 156+ cards and backgrounds etc.), as well as a gem matching game, a mahjong game and a bunch others that's a bit harder to put a genre on. The variation has been great, even the card games had very different styles and I hope I can post the work I did soon when they are released.
Enough blabbering, images!:

The "Fuzzies" game is out on the Iphone and you can see a video of it in action here: http://www.youtube.com/watch?v=6szeU83u2aU
I also got time for more freelance work again so feel free to check out my ---> Work post! <---
Besides the freelancing I got myself the Torque 3D binary as a christmas gift and I've been playing around with it in my spare time, figuring out how to get things from blender exported etc. again, it's been years since I did any 3D assets for Torque so it's been an adventure in itself. I love the new dynamic day cycles, material editor and other yummy additions!
Some screenshots:

Btw, If anyone knows, please let know me if there is there a way to change the color of the atmosphere without it being reset to white every time you start the dynamic day cycle? Or to Shift copy a object without both being selected once you moved the copy?
I believe that is enough for this blog! Next one will hopefully not take a couple of months.
---> Work post <---
#2
01/24/2010 (5:35 pm)
WOW! Awesome work! I love to see iPhone games coming out of this comunity! And the Torque 3D enviroment is amazing! I love the rocks!
#3
01/24/2010 (5:54 pm)
Wow, I love those environments, great work!
#4
01/25/2010 (3:56 am)
Fantastic Environment!
#5
01/25/2010 (8:53 am)
Wow, just wow!
#6
01/25/2010 (9:20 am)
your environments are really great !!! (especially screen 1, 4, 5, 6 and 7)
#8
01/25/2010 (1:58 pm)
Wow, beautiful work. It is so awesome to see Torque 3D represented with good art!!!
#9
01/26/2010 (4:58 pm)
Thanks for the encouragement guys! I'll try to make the time for more Torque 3D and keep you posted :)
#10
02/01/2010 (6:38 pm)
Cool really great !!! 
Associate Rene Damm