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Warbots Infernos

by 3DRT · 01/11/2010 (6:58 pm) · 5 comments

Warbots Infernos
www.3drt.com/3dm/characters/warbots-infernos/warbots-infernos-banner_.jpg
Just finished one more pack from the new light series designed for iPhone type platforms.
Just 612 triangles mesh and 30 different textures from bright cartoony style to dirty rusty military ones. 14 cool action animations included in separate .dsq files
Will post a video demo soon.
Working on one more similar style set right now. I plan a wider range of characters in this new "warbots" theme.
More info and shots on this pack here.


www.3drt.com/3dm/characters/warbots-infernos/warbots-infernos-3d-characters-01.jpg
www.3drt.com/3dm/characters/warbots-infernos/warbots-infernos-3d-characters-06.jpg

#1
01/11/2010 (7:04 pm)
Nice, I like it... After Ravensword i hope to see more 3D RPG/FPS games for Iphone.
#2
01/11/2010 (8:38 pm)
Looking great. The extra low-poly stuff is pretty useful for RTS too.
#3
01/12/2010 (9:46 am)
I love these packs :) I have a *lot* of the 3drt stuff hehe
#4
01/14/2010 (6:58 pm)
@ Dave, I was just wondering if you happened to be the same Dave Young that created Castle Guard? Because I did notice the use of the Fantasy Enviro Pack for 3drt and the CSS: warriors pack from Frogames in it :P.

Also, on your site, you have some images that look like "mock up" iTorque 3d shots using AFX? are you using iTGE? because i don't see it under your name, and i am intrigued so as to how you went about getting AFX into iTGE.

Or, as the ShiVa page would apear, you are using ShiVa...but those afx screens?? ShiVa + AFX?

from max

and to keep this to the point...NICE PACK 3DRT!! They are AWESOME! (abit pricey though.)
#5
02/04/2010 (11:43 am)
Just want to say I picked up this pack and I am very pleased with it.

Now, this will drop into TGE as is and although they do include a DTS and DSQ files. You will need to add the dummy, eye, cam, mount nodes and a bounds box to use it in torque as a player. I think 3DRT is still looking for someone to port some of their stuff over to TGE.

I just finished setting my Inferno up as a player for TGE, just need to tweak some frames and what not.

Also removed the gun and placed a mount0 point on his hand so he can carry different weapons. You want to do this while your adding nodes to the model.

I love the lumbering and clunky actions in the animations!