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Free book on game graphics

by Max Kielland · 12/08/2009 (6:53 pm) · 1 comments

wiki.yoyogames.com/images/a/a9/Book_Feldman.jpgRead more about it and download it for free from...

wiki.yoyogames.com/index.php/Ari_Feldman's_Book_on_Game_Graphics

The url tag here didn't work due to the apostrophe in the link, but the address works. Just copy the link into your browser. You can download either the whole book or some chapters

The book is completely outdated in terms of technologies, but still explains the very basic of designing computer graphics. You can find in deep explanations of everything from screen resolution, aspect ratio, refresh rate to version control and game graphic planning.

Chapters:


  1. Arcade Games and Computer Arcade Game Platforms
  2. Designing for Different Display Modes
  3. Image Compression and Graphic File Formats
  4. Files and File Management
  5. Evaluating Graphics Creation Tools
  6. Essential Graphics Tools
  7. Color and Arcade Game Graphics
  8. All About Color Palettes
  9. Arcade Game Animation
  10. Fonts and Arcade Games
  11. Planning Arcade Game Graphics
  12. Hands-on Arcade Game Project—Fish Dish
  13. Miscellaneous Topics and Final Thoughts
  14. Artist Interviews

Enjoy!

About the author

Owner of MK Development www.mkdevelopment.se

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#1
12/09/2009 (4:26 am)
Awesome post Max, especially for beginners.