I am not where I once was!
by Kevin James · 10/30/2009 (10:20 pm) · 9 comments
Hello Garage Games community!
Well, the email in my inbox entitled: "Box2D Integration now in Torque 2D" or somesuch, made me exhale air in the manner of being punched in the gut by Mike Tyson. But in a happy way. I'm pretty sure I used to have euphoric dreams about Box2D in TGB. Or should I say, T2D? But anyway, I watched the demo video and was in a state of "shock and awe" you might say. Absolutely tremendously, terribly, terrific! And I see that Phillip O'Shea revealed a fantastic video of real-time networking demo? What has the world come to? This is incredible.
So while TGB was becoming the best 2D game engine on the face of the earth, I was on my face in Basic Cadet Training and Four Degree year. Still doing the four degree (4*) year thing. Basic training was fun ...

Didn't get much time to work on any games during BCT. :)
Cadre:"Basic! What are you doing!"
Me: "Sir, basic cadet James reports as ordered. Sir, the answer is: making the best game on the planet!"
Cadre:"On your face! One two three, one two three ..."
Of course, we didn't have computers, cell phones, watches, freedom, lives, time and etc; so making a game would have been exceptionally difficult.
So what I am interested in is what cool indie/hobbyist games have been made with TGB recently! Let me know!
v/r
kj
Well, the email in my inbox entitled: "Box2D Integration now in Torque 2D" or somesuch, made me exhale air in the manner of being punched in the gut by Mike Tyson. But in a happy way. I'm pretty sure I used to have euphoric dreams about Box2D in TGB. Or should I say, T2D? But anyway, I watched the demo video and was in a state of "shock and awe" you might say. Absolutely tremendously, terribly, terrific! And I see that Phillip O'Shea revealed a fantastic video of real-time networking demo? What has the world come to? This is incredible.
So while TGB was becoming the best 2D game engine on the face of the earth, I was on my face in Basic Cadet Training and Four Degree year. Still doing the four degree (4*) year thing. Basic training was fun ...

Didn't get much time to work on any games during BCT. :)
Cadre:"Basic! What are you doing!"
Me: "Sir, basic cadet James reports as ordered. Sir, the answer is: making the best game on the planet!"
Cadre:"On your face! One two three, one two three ..."
Of course, we didn't have computers, cell phones, watches, freedom, lives, time and etc; so making a game would have been exceptionally difficult.
So what I am interested in is what cool indie/hobbyist games have been made with TGB recently! Let me know!
v/r
kj
About the author
Computer security, digital forensics, and platform jumper enthusiast. shells.myw3b.net/~syreal/
#2
Mmph, Now i'm hungry for brains...
10/31/2009 (1:14 am)
I know the guy who made the TGB iphone kart kit made a zombie kart racing game, also the Unity 3D game engine is free now. But torque is still better ;)Mmph, Now i'm hungry for brains...
#3
Thank you for your service! Ah sweet, I have a good friend in War Eagles. First two years? We switch after our first year. Funny thing too, squadrons aren't setup how they once were with all the construction on Vande. It doesn't really make any sense, so 15 is no longer just down the hall. That's actually one of my favorite quotes, "War is an ugly thing ..." It's tacked on my bulletin board. Did you major in CompSci?
Young,
Haha. Do you have any links? Thank you!
10/31/2009 (1:41 am)
Mr.(?) Wolfsandle,Thank you for your service! Ah sweet, I have a good friend in War Eagles. First two years? We switch after our first year. Funny thing too, squadrons aren't setup how they once were with all the construction on Vande. It doesn't really make any sense, so 15 is no longer just down the hall. That's actually one of my favorite quotes, "War is an ugly thing ..." It's tacked on my bulletin board. Did you major in CompSci?
Young,
Haha. Do you have any links? Thank you!
#4
Zombies: www.garagegames.com/community/blogs/view/18581
Unity 3D Stuff: blogs.unity3d.com/2009/10/29/a-free-unity/
10/31/2009 (12:25 pm)
Yeah, Here Ya Go:Zombies: www.garagegames.com/community/blogs/view/18581
Unity 3D Stuff: blogs.unity3d.com/2009/10/29/a-free-unity/
#5
- Melv.
10/31/2009 (1:38 pm)
I'm proud to see that what I do has a positive impact on others, that's got the be the best part of any job!- Melv.
#6
CompSci 110 at the Academy isn't even hard for me because I spent so much time scripting fun stuff with TGB that I broke over the learning curve in the best way possible. I can't even comprehend why some people don't understand the programming we do.
Thanks Matt!
10/31/2009 (9:00 pm)
Melv,CompSci 110 at the Academy isn't even hard for me because I spent so much time scripting fun stuff with TGB that I broke over the learning curve in the best way possible. I can't even comprehend why some people don't understand the programming we do.
Thanks Matt!
#7
"...but not the ugliest of things. The decayed and degraded..."
My favorite quote as well :) Don't let 'em get you down--doolie year will get you through the rest of your life if you take the good and grow from the bad.
Best of luck to you, and Go Air Force!
Class of '89, 25 Redeye/Dirty Dozen, Comp Sci
10/31/2009 (11:00 pm)
Quote:
Mr.(?) Wolfsandle,
Thank you for your service! Ah sweet, I have a good friend in War Eagles. First two years? We switch after our first year. Funny thing too, squadrons aren't setup how they once were with all the construction on Vande. It doesn't really make any sense, so 15 is no longer just down the hall. That's actually one of my favorite quotes, "War is an ugly thing ..." It's tacked on my bulletin board. Did you major in CompSci?
Young,
Haha. Do you have any links? Thank you!
"...but not the ugliest of things. The decayed and degraded..."
My favorite quote as well :) Don't let 'em get you down--doolie year will get you through the rest of your life if you take the good and grow from the bad.
Best of luck to you, and Go Air Force!
Class of '89, 25 Redeye/Dirty Dozen, Comp Sci
#8
11/01/2009 (4:51 am)
That video was the PSK in action in Torque 2D (pre-Box2D). Getting MP up and running in T2D was a piece of cake. Melv and the rest of us are hard at work to bring you guys the very best 2D engine available. It is so much fun and we have so much which we need to show you! I can't wait!
#9
My brother, and my brother in law were Airforce. Dad was Navy, Uncle was Marines, Daughter in law is Army.
My oldest son is thinking of joining Airforce next year.
11/01/2009 (12:24 pm)
Go Airforce!My brother, and my brother in law were Airforce. Dad was Navy, Uncle was Marines, Daughter in law is Army.
My oldest son is thinking of joining Airforce next year.

Torque Owner Charles Wolfsandle
Five Alarm Studios