GDNet: Weekend Reading
by Drew -Gaiiden- Sikora · 10/16/2009 (8:19 pm) · 0 comments
Entries from 10/9 - 10/15
Journal Land Pick of the Week
Not dead... - phantom decides to see what he can do with implementing lots of particles via the CPU rather than the GPU, making good use of parallel processing and SSE
Greetings and salutations to new Journal Land citizen FordDevelop!
Project Updates
* Journal of EDI - EDI releases the demo for their latest project STATIC: Investigator Training
* IfThen Software LLC - Newsletter #50: The programmer shares a bug he uncovered in his std::list code; new artist sketches in iScribble; a community video update
* Under a ShadowyTree - Black Knight does some sky plane work and accompanies it with a couple of pretty pictures depicting various settings of sun position and cloud density. Sunset looks real nice
* Radioactive-Software - dgreen02 has another Warbots Online update with more details on the latest map, the Beach Assault. Plenty of screen shots and dev shots as well.
Game Dev Stuffs
* Merry Prankster Games - gdunbar shares various links to blog articles: a postmortem on Persona 4, a discourse on random dungeons, and "The little things that every RPG should have"
Journal Land Pick of the Week
Not dead... - phantom decides to see what he can do with implementing lots of particles via the CPU rather than the GPU, making good use of parallel processing and SSE
Greetings and salutations to new Journal Land citizen FordDevelop!
Project Updates
* Journal of EDI - EDI releases the demo for their latest project STATIC: Investigator Training
* IfThen Software LLC - Newsletter #50: The programmer shares a bug he uncovered in his std::list code; new artist sketches in iScribble; a community video update
* Under a ShadowyTree - Black Knight does some sky plane work and accompanies it with a couple of pretty pictures depicting various settings of sun position and cloud density. Sunset looks real nice
* Radioactive-Software - dgreen02 has another Warbots Online update with more details on the latest map, the Beach Assault. Plenty of screen shots and dev shots as well.
Game Dev Stuffs
* Merry Prankster Games - gdunbar shares various links to blog articles: a postmortem on Persona 4, a discourse on random dungeons, and "The little things that every RPG should have"
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