Legacy of Numidar | The story and world
by Laszlo A · 10/04/2009 (5:09 pm) · 2 comments
You can click here to access the list of LoN related blogs.
Because of the environment and limited resources provided by the continents, the race was forced to keep both their oceanic characteristics and capabilities, just as they further evolved to become tool users and later reshapers of nature itself. (As a result of not enough food on the continents themselves to support a life seperate from the oceans, the Numidars become both adapted to oceanic and surface way of life.)
The race is sentient, intelligent and built a spacefaring civilization over the millenias, and finally reached eternal life.
However the Stellar Age (and the discovery of superluminal travel) brought not just the galaxy for the race, but separation as well, as the race began to spread in the galaxy, resulting in the dramatic decrease of population of the homeworld. To avoid such negative effects, the original government founded the Imperium to reunite the entire race, but their efforts resulted in a devastating war and the elimination of the majority of the race.
At present the race is seperated and each of the small groups live spread in the galaxy.
www.legacyofnumidar.com
And you can see a few images at the end of this post.
- Anubis | www.yinepu.deviantart.com
- Jozsef Karolyi (Roxy, Roxyjungle) | www.karolyi.deviantart.com
- Roberto Martinelli (Robmar17) | www.robmar17.carbonmade.com
- Varg
3D modelers, animators
- Ioan Vulturar (Nelu) | www.coroflot.com/magicpixel
- Rodrigo Alarcón Vivallo | r-l-a-v.blogspot.com
- Tim Forbrook | www.forbrook.com
Music composer
- Mariusz Jasionowicz | www.mariuszjasionowicz.com
You can listen to his works (including a few example tracks of LoN as well!) at his website, at the following page:
www.mariuszjasionowicz.com/portfolio.html
The following tracks are from LoN:
- Under fire
- Walls have eyes
- Fear and Blood
- The Tension
- Insomnia
- The Race of Numidar
- Infected
I believe I don't have to say much about his qualities for those who have seen the preview content of the previous blog already (as he is responsible for the Swift monster model and its textures). For those who haven't seen it yet, here it is:

As far as I know he is busy right now (not long ago was hired by a company) but if you need a professional modeler/rigger/animator you may ask him if he is available, maybe you will be lucky.
Numidars have built the same type factory on several planets* to produce high quality private shuttles for personal use. (*Which means the same map will be used, but each planet the environment and background will be different, adding variation to the opportunities/limitations of the players.)




About the story of LoN
The Numidar race
The race has evolved on the oceanic planet Numidar (after which they've named their race, representing their origin), which is a tiny planet with vast deep oceans and a minor amount of continents. (The race was evolved from the ocean.)Because of the environment and limited resources provided by the continents, the race was forced to keep both their oceanic characteristics and capabilities, just as they further evolved to become tool users and later reshapers of nature itself. (As a result of not enough food on the continents themselves to support a life seperate from the oceans, the Numidars become both adapted to oceanic and surface way of life.)
The race is sentient, intelligent and built a spacefaring civilization over the millenias, and finally reached eternal life.
Numidar history
Peaceful advancement until the latest times. Thanks to the intelligence and peacefulness of the members of the race, it only took a few thousand years for the race to advance into a united high-tech civilization from the seperated tribal society it once was.However the Stellar Age (and the discovery of superluminal travel) brought not just the galaxy for the race, but separation as well, as the race began to spread in the galaxy, resulting in the dramatic decrease of population of the homeworld. To avoid such negative effects, the original government founded the Imperium to reunite the entire race, but their efforts resulted in a devastating war and the elimination of the majority of the race.
At present the race is seperated and each of the small groups live spread in the galaxy.
Further details
You can read more at the official website:www.legacyofnumidar.com
And you can see a few images at the end of this post.
Contributors
Current list
Concept artists- Anubis | www.yinepu.deviantart.com
- Jozsef Karolyi (Roxy, Roxyjungle) | www.karolyi.deviantart.com
- Roberto Martinelli (Robmar17) | www.robmar17.carbonmade.com
- Varg
3D modelers, animators
- Ioan Vulturar (Nelu) | www.coroflot.com/magicpixel
- Rodrigo Alarcón Vivallo | r-l-a-v.blogspot.com
- Tim Forbrook | www.forbrook.com
Music composer
- Mariusz Jasionowicz | www.mariuszjasionowicz.com
Mariusz Jasionowicz
Not just an excellent composer but a great talent and a person with who it's good to work with. Every time given him a task (a music to compose based on my description), Mariusz always surprised me with his ability to create an outstanding composition perfectly representing the atmosphere and situation I've described. I really recommend his services to any project that needs professional quality music.You can listen to his works (including a few example tracks of LoN as well!) at his website, at the following page:
www.mariuszjasionowicz.com/portfolio.html
The following tracks are from LoN:
- Under fire
- Walls have eyes
- Fear and Blood
- The Tension
- Insomnia
- The Race of Numidar
- Infected
Tim Forbrook
An excellent creature/character modeler and texturer, producing quality work. I fully recommend him as well.I believe I don't have to say much about his qualities for those who have seen the preview content of the previous blog already (as he is responsible for the Swift monster model and its textures). For those who haven't seen it yet, here it is:

Rodrigo Alarcón Vivallo
Another great talent who I recommend. He is responsible for the models and animations of several creatures of LoN (unfortunately I will only post the video in a future blog so no preview/example now, except the preview images in the previous blog), which are completely realistic and original, and are professional quality.As far as I know he is busy right now (not long ago was hired by a company) but if you need a professional modeler/rigger/animator you may ask him if he is available, maybe you will be lucky.
Preview
Music
Be sure not to miss the LoN tracks/examples accessible at Mariusz's website. (Details and link above at the contributors related section of this blog.)Chymoan factory
Just a simple general outside view illustrating the architecture of the factory. (Chymorans are private aerospace shuttles, usually also equipped with a Displacement Drive, which enables them to quickly travel between planetary systems.)Numidars have built the same type factory on several planets* to produce high quality private shuttles for personal use. (*Which means the same map will be used, but each planet the environment and background will be different, adding variation to the opportunities/limitations of the players.)

Traditional wallpainting
Some (mostly civilian interiors) are decorated by traditional wallpaintings. (Here is a small example of the various paintings. Note: The red Numidar is not part of the painting, just a reference for scaling.)
Biolab
Concept of a map element. (Levels 0 and -1)

About the author
Passionate gamer, producer, designer, writer, level designer, scripter, tester. www.hatchinson.com
Torque 3D Owner Matt Young