Game Development Community

Legacy of Numidar | The story and world

by Laszlo A · 10/04/2009 (5:09 pm) · 2 comments

You can click here to access the list of LoN related blogs.

About the story of LoN


The Numidar race

The race has evolved on the oceanic planet Numidar (after which they've named their race, representing their origin), which is a tiny planet with vast deep oceans and a minor amount of continents. (The race was evolved from the ocean.)

Because of the environment and limited resources provided by the continents, the race was forced to keep both their oceanic characteristics and capabilities, just as they further evolved to become tool users and later reshapers of nature itself. (As a result of not enough food on the continents themselves to support a life seperate from the oceans, the Numidars become both adapted to oceanic and surface way of life.)

The race is sentient, intelligent and built a spacefaring civilization over the millenias, and finally reached eternal life.


Numidar history

Peaceful advancement until the latest times. Thanks to the intelligence and peacefulness of the members of the race, it only took a few thousand years for the race to advance into a united high-tech civilization from the seperated tribal society it once was.

However the Stellar Age (and the discovery of superluminal travel) brought not just the galaxy for the race, but separation as well, as the race began to spread in the galaxy, resulting in the dramatic decrease of population of the homeworld. To avoid such negative effects, the original government founded the Imperium to reunite the entire race, but their efforts resulted in a devastating war and the elimination of the majority of the race.

At present the race is seperated and each of the small groups live spread in the galaxy.


Further details

You can read more at the official website:
www.legacyofnumidar.com

And you can see a few images at the end of this post.



Contributors


Current list

Concept artists
- Anubis | www.yinepu.deviantart.com
- Jozsef Karolyi (Roxy, Roxyjungle) | www.karolyi.deviantart.com
- Roberto Martinelli (Robmar17) | www.robmar17.carbonmade.com
- Varg

3D modelers, animators
- Ioan Vulturar (Nelu) | www.coroflot.com/magicpixel
- Rodrigo Alarcón Vivallo | r-l-a-v.blogspot.com
- Tim Forbrook | www.forbrook.com

Music composer
- Mariusz Jasionowicz | www.mariuszjasionowicz.com


Mariusz Jasionowicz

Not just an excellent composer but a great talent and a person with who it's good to work with. Every time given him a task (a music to compose based on my description), Mariusz always surprised me with his ability to create an outstanding composition perfectly representing the atmosphere and situation I've described. I really recommend his services to any project that needs professional quality music.

You can listen to his works (including a few example tracks of LoN as well!) at his website, at the following page:
www.mariuszjasionowicz.com/portfolio.html

The following tracks are from LoN:
- Under fire
- Walls have eyes
- Fear and Blood
- The Tension
- Insomnia
- The Race of Numidar
- Infected


Tim Forbrook

An excellent creature/character modeler and texturer, producing quality work. I fully recommend him as well.

I believe I don't have to say much about his qualities for those who have seen the preview content of the previous blog already (as he is responsible for the Swift monster model and its textures). For those who haven't seen it yet, here it is:

www.legacyofnumidar.com/lon/preview/Swift_monster.jpg

Rodrigo Alarcón Vivallo

Another great talent who I recommend. He is responsible for the models and animations of several creatures of LoN (unfortunately I will only post the video in a future blog so no preview/example now, except the preview images in the previous blog), which are completely realistic and original, and are professional quality.

As far as I know he is busy right now (not long ago was hired by a company) but if you need a professional modeler/rigger/animator you may ask him if he is available, maybe you will be lucky.



Preview


Music

Be sure not to miss the LoN tracks/examples accessible at Mariusz's website. (Details and link above at the contributors related section of this blog.)


Chymoan factory

Just a simple general outside view illustrating the architecture of the factory. (Chymorans are private aerospace shuttles, usually also equipped with a Displacement Drive, which enables them to quickly travel between planetary systems.)

Numidars have built the same type factory on several planets* to produce high quality private shuttles for personal use. (*Which means the same map will be used, but each planet the environment and background will be different, adding variation to the opportunities/limitations of the players.)

www.legacyofnumidar.com/lon/preview/chfactory.jpg

Traditional wallpainting

Some (mostly civilian interiors) are decorated by traditional wallpaintings. (Here is a small example of the various paintings. Note: The red Numidar is not part of the painting, just a reference for scaling.)

www.legacyofnumidar.com/lon/preview/traditional.jpg

Biolab

Concept of a map element. (Levels 0 and -1)

www.legacyofnumidar.com/lon/preview/Biolab_A1_LVL0.jpg
www.legacyofnumidar.com/lon/preview/Biolab_A1_LVLminus1.jpg

About the author

Passionate gamer, producer, designer, writer, level designer, scripter, tester. www.hatchinson.com


#1
10/04/2009 (8:07 pm)
Interesting Concepts You Have Going! Keep it up!
#2
10/05/2009 (12:34 am)
Great update Laszlo, cool stuff man.