Game Development Community

Towers of Maribour Alpha 4

by Thomas Huehn · 09/22/2009 (5:20 pm) · 9 comments

Our new game Towers of Maribour (short ToM) reached Alpha 4 Milestone this week.
It is a little strategy tower defense game.It's made based on TGE, RTS Kit and ArcaneFX.
The models and music are/based on the packs from Arteria3d.com.
A great challenge was to move most game stuff from script to C and getting the
multi-language stuff working as expected. It is single player only and will have a
online highscore list. I moved all game relevant code to C to make it harder to cheat ;)

Some pictures:
dl.ohmtal.eu/files/ToM/shoots/a4shoot1.jpgdl.ohmtal.eu/files/ToM/shoots/a4shoot2.jpgdl.ohmtal.eu/files/ToM/shoots/a4shoot3.jpgdl.ohmtal.eu/files/ToM/shoots/a4shoot4.jpgdl.ohmtal.eu/files/ToM/shoots/a4shoot5.jpg

ToM Alpha 4 Download Link

#1
09/22/2009 (5:51 pm)
Good work there. Curiously, what kind of guitar is in that picture next to the Marshall?
#2
09/22/2009 (5:53 pm)
Ibanez Roadstar II, good old lady ;)
#3
09/22/2009 (11:17 pm)
nice guitar :) lol but i love the art work good job so far ;)
#4
09/23/2009 (8:51 am)
Nice job Thomas! Congrats
#5
09/23/2009 (1:39 pm)
Wow, nice! I like the heads-up display at the bottom of the game window, especially the little curved arch above the green guy. The whole hud look looks inviting and clear, although the Menu button seems maybe a little small. I'm curious what parts of the RTS-SK you used. The Camera and mini-map?
#6
09/24/2009 (1:10 pm)
I used nearly everything from the C code of the RTS Kit, modified some things and created a new class inherited from rtsunit to add new methods, new properties and get the animation work based on the names of the models.
#7
09/24/2009 (5:48 pm)
Quote:"...I moved all game relevant code to C to make it harder to cheat..."

It's a single player game, so let players cheat if they want, I say. It's not like it's going to affect anyone else...

Not to mention, you can remove all the script source files, leaving only the .DSO files and you achieve the same goal.
#8
09/25/2009 (4:29 am)
Quote:It's a single player game, so let players cheat if they want, I say. It's not like it's going to affect anyone else...

Not to mention, you can remove all the script source files, leaving only the .DSO files and you achieve the same goal.

With online highscores it's fatal when it's easy to modify variables or use function to modify while game is running and submit a cheated score. It's not impossible to cheat but it should be as hard as possible.

#9
10/11/2009 (12:40 am)
Thomas,

That's awesome! Really nice work there.

I've just lost a morning playing it :)