Plan for Greyson Wolf
by Greyson Wolf · 12/11/2001 (4:26 pm) · 1 comments
Plan:
As this is my first fully 3d published game this will be my first .plan that will be for everyone to read.
Dark Beginnings MMORPG:
At this point I am preaty pleased at being able to get the team together. As of Dec 11, 2001 we have a team of 11 people working on this game. For me a 19 year old wanna be game designer I consider this preaty good.
Models:
We are doing a fully 3d rpg and are using models in the .md2 format untill we can make our own format. So far for our upcomming demo we are looking at having 20+ models of PC's and enemies. I am currently working on 5 of the models myself. Others are working on various aspects of the models.
World:
Thanks to GG and Torque's compadability with world craft it has made our job about 90% easyer. Our current world designer is Ian Wheat. Thx for putting up with my complaints and ideas Ian. :)
Programmers:
With a team of 4 C++ users... Please notice I said users none of us have any real skills with C++ for a complete game. I am hopeing we will be able to work together to get the codeing done.
Final notes:
If you wanna see what a number of kids with a dream come over to http://elvengames.greyfade.net/DarkBeginnings and post a few comments on our message board. We are really instered in what you have to say.
As this is my first fully 3d published game this will be my first .plan that will be for everyone to read.
Dark Beginnings MMORPG:
At this point I am preaty pleased at being able to get the team together. As of Dec 11, 2001 we have a team of 11 people working on this game. For me a 19 year old wanna be game designer I consider this preaty good.
Models:
We are doing a fully 3d rpg and are using models in the .md2 format untill we can make our own format. So far for our upcomming demo we are looking at having 20+ models of PC's and enemies. I am currently working on 5 of the models myself. Others are working on various aspects of the models.
World:
Thanks to GG and Torque's compadability with world craft it has made our job about 90% easyer. Our current world designer is Ian Wheat. Thx for putting up with my complaints and ideas Ian. :)
Programmers:
With a team of 4 C++ users... Please notice I said users none of us have any real skills with C++ for a complete game. I am hopeing we will be able to work together to get the codeing done.
Final notes:
If you wanna see what a number of kids with a dream come over to http://elvengames.greyfade.net/DarkBeginnings and post a few comments on our message board. We are really instered in what you have to say.
Ian Wheat
yeah it's hard putting up with Grey =) (just kidding by the way =)
we hope to have a tech demo out some time soon and we are looking at late January to early February for a release of it.
Hope you'll download it =)
- ian wheat