Game Development Community

Game Mechanics Kit *Forum* and some news

by Yuri Dobronravin · 07/31/2009 (12:03 pm) · 16 comments

www.logicking.com/images/gameMechanicsKit/gmkT3DLogo.png

Hi All!


I have some very good news to all GAME MECHANICS KIT users.

News N1


Game Mechanics Kit FORUM goes online at GarageGames.com. And I wish to thank guys from GG for creating this!

So if you own the kit already and have questions, suggestions or bug reports, please don't hesitate to ask there.

If you don't have THE KIT yet but want to learn more about its features or ask a specific question you are welcome!


News N2


Starting from the following week I will be posting video tutorials to help with learning of GMK Editor, Event-Reaction system, Physics Pack and Cut Scene editor.

Something like this old video, but much more detailed and commented.





News N3


GMK 1.2.2 version will be shipped next week.

This version will support T3D Beta 4 and some minor bug fixes for Mac version.


News N4


We're continue to work on our game project based on T3D and GMK.

Here's another example of our artists' creation.

This screenshot isn't made with Torque, but we almost finish to export this level from 3dsMax to T3D using Collada. Now we're adding normal maps and specular to materials.

I have plan to post live video footage of the level made with T3D engine next week.


img22.imageshack.us/img22/4742/sshot0597.jpg

#1
07/31/2009 (1:58 pm)
looks very good, your mechanics and AI kits are in my wish list!...
#2
07/31/2009 (2:14 pm)
Nice work Yuri!
#3
07/31/2009 (2:19 pm)
Looks great, I'll check out the forum right away!

John K.
www.envygames.com
#4
07/31/2009 (2:44 pm)
dam nice work, looking forward to the video
#5
07/31/2009 (4:58 pm)
Oh yea, I forgot. Buy GMK4T3DB4. Let us know when it's out and ya got another customer!
#6
08/01/2009 (8:00 am)
That's an incredible level! That looks absolutely fantastic
#7
08/05/2009 (6:39 am)
i test the demo i am thinking really to buy but my suggestion is if you can made a video tutorial the how you build the demo on the game mechanic kit
#8
08/05/2009 (8:12 am)
@Federico Trujillo
I agree. And we're creating a few video tutorials about the GMK now.
However you can check videos on the GMK Product Page. Use "videos" folder near to "screenshots" button.
#9
08/05/2009 (8:20 am)
thanks for the quick answer i will have the money to buy the kit on a week please if you guys can keep posted when you guys will have the videos available
one thing is any way to add more weapons on the player?
because putting that, i will help me to create more quick the game i am try to build for two years i have almost all art assets the only thing missing was the game mechanics and your software is finally the answer for my problems
#10
08/06/2009 (6:39 am)
@Federico Trujillo
>one thing is any way to add more weapons on the player?
Yes, but I think you can do it without GMK. Stock Torque has a pretty decent weapon image class.
#11
08/06/2009 (7:04 am)
Stock Torque ? that another add on of Torque 3d x or script
sorry for my ignorance but i am coming back after been disappoint with Blade 3d
#12
08/06/2009 (7:07 am)
@Federico Trujillo
"Stock Torque" is a original Torque without any modifications.
#13
08/06/2009 (7:32 am)
is part of the FPS kit on torque X?
#14
08/06/2009 (7:42 am)
@Federico Trujillo
I don't know about "Torque X", I only worked with TGE/TGEA/T3D engines. And all of them are supported by GMK.
#15
08/06/2009 (11:02 am)
aaaaaaargh!!! trying to buy a license! GarageGames stores keeps erroring out.

"There was an error processing your transaction,please contact support@garagegames.com"

This looks like a great product! I can't wait to try it

#16
08/06/2009 (2:26 pm)
@Haru Ruben
Drop them an email, usually GG have good support.