Game Development Community

GDNet: Weekend Reading

by Drew -Gaiiden- Sikora · 07/24/2009 (3:10 pm) · 0 comments

Journal Land Pick of the Week

Journal of EDI - EDI continues work on his Selenite game engine, and along the way he has been giving a great deal of insight into the design and implementation for the project. If you're interested in developing your own game engine I would recommend reading through his posts this past week. It's also a good example to follow for any development journal. Posting "Hey I just added features X, Y and Z to my engine" is cool and all, congrats, but as developers we want to know how and why.

Swing on by and say "Sup" to new Journal Land citizen Henrip

From the Staff

* There is no escape from the Washu - your Curiously Tentacled Community Manager, Washu, has a very informative post on how to properly behave in the GameDev.net community. If you're new here, I would highly suggest that you read it throuroughly to avoid moderation, which is very harsh around these parts. We have absolutely no tolerance for anyone who thinks they don't have to follow the rules they agreed to upon signing up for an account with us. Be warned.

* Metaphorical Journeys of Happenstance - Ravuya, your new Lounge Overlord, lays down the law. Heed his words, or find yourself banished to the far corners of teh interwebz

* J of K - jbadams has been working at his role as Help Wanted forum mod and has been promoting the posts in the forum by posting round-ups (similar to this) in the front page News section every few weeks. if this is the first you've heard of it, check it out. If you've seen them before, stop by to offer any feedback you have

Project Updates

* Compiling...executing...recompiling - a_insomniac has a video of the game project he is working on for the latest Game Institute Challenge competition

* Ye Olde Ramblings - Telastyn is shelving Tangent development for a while and possibly looking towards other projects. He presents a quick post mortem on what's good and bad about the language at this point as it goes into stasis

* Journal of AEdmonds - AEdmonds has released his first demo of Escape from Space-Prison Lambda for people to check out, as well as the current source code if anyone wants to give feedback.

* Journal of Programmer16 - Programmer16 is having quite a few DLL-related problems if anyone experienced with DLLs wants to swing by and lend a hand

* iHero - darkpegasus has re-written his iPhone game Cascade and has a short video showing off its basic gameplay

Game Dev Stuffs

* All Things Scheme - okonomiyaki has created Gambit Scheme libraries for touch and accelerometer support on the iPhone, and has them available for download

* Promit's Ventspace - Promit has some more updates on SlimTune, the SlimDX profiler, as well as discussing the relationship between SlimDX and other libraries