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Tool Drop: Twine / Twee

by Steve Flowers · 07/14/2009 (6:56 am) · 2 comments

Here's an interesting tool for testing out early designs / experience transitions / choice paths with simple narrative.



It works with pretty simple formatting and is based on the single file Tiddlywiki series. You work by creating passages and linking from a passage to another passage or passage chain. It's all text and hyperlinks. As mentioned, it can be distributed as a single HTML file which makes it easier to push via email than a more complex package.

I'm thinking of a few ways to leverage and use this but it seems like it could be useful in game design. Particularly if you can package up a level / sequence and send it out to a third party for their review / feedback BEFORE you do a bunch of work to script it in. It does give the user a feel for sequence and restricts the view of what's coming to the available choices.

gimcrackd.com/etc/src/

Would be really interested to see how others might employ a tool like this.

#1
07/14/2009 (8:42 am)
I'm interested. I've been using Celtix for storyboarding but this is ideal for managing the dialog in an RPG.

Thanks for posting!

`Patrick

ps... post screenshots in your blog or nobody really reads them. :)
#2
07/14/2009 (9:19 am)
Good point:) Added a video that illustrates what the tool does. ** To be clear this isn't my project, just something I found that seems pretty keen.