Game Development Community

Veks, the game of Cube Combat!

by Jesse (Midhir) Liles · 06/17/2009 (5:07 pm) · 5 comments

I'm making good progress on the latest in my efforts to release a complete game. This game is called Veks. It is a first person multiplayer cube combat game. You may wonder what cube combat is, well, it's a lot like dogfighting with wooden blocks if your wooden blocks had been suddenly transported into the Tron universe and given variable-damage cube cannons. My company Crossbones Studios has news and screenshots about the game, as well as a Developer Blog detailing my success and failure as I roll along in the development process. Currently I'm only up to an internal alpha release of Veks, but if anybody from the GarageGames community would like to assist in this process, get access to the latest alpha and file some bug reports on my Mantis bugtracker site, I'd be happy to hear from you on the contacts page of crossbones.us.

Just when you thought I'd leave you hanging without any pictures, here's a gameplay video I threw together this morning:

#1
06/17/2009 (5:27 pm)
Nice! I've got it as "In Progress" under the Powered by Torque page, and I look forward to its graduation to the "Released" column. :)
#2
06/17/2009 (5:32 pm)
Looks like fun!
What engine are you using?
#3
06/17/2009 (6:38 pm)
It's currently using TGE 1.5.2, I'm considering moving it up to TGEA in the future, but that's secondary to releasing it.
#4
06/17/2009 (9:39 pm)
This is a fantastic project! I love the visuals.

As a long time Descent player, this is like crack to me...please let us know when it's ready so I can pick up a copy!
#5
06/18/2009 (3:31 am)
another Descent player here! Looks nice, would love to pick up a copy of this when released! Keep us informed :)