Game Development Community

dev|Pro Game Development Curriculum

Plan for Paul G. Allen

by Paul G. Allen · 12/01/2001 (5:21 pm) · 0 comments

(Sorry, I over-wrote my last .plan entry :)

The Linux client is coming along now. I have
resolved nearly all OpenGL issues and
implemented most of the OpenGLDevice member
functions for Linux. With help from John
Quigley on the X input and font code, the
client now displays a window. The resolution
can be changed via the "Options" dialog to
any resolution supported by the X server.

My think next task will be to implement
full screen mode, a remote X server connection,
and Twin View.

PGA