DEXSOFT-GAMES: Desert Oasis pack
by Dejan Cicic · 06/07/2009 (11:27 pm) · 16 comments
Dear Friends,
I just want to show you image from our recent project:

Models made by artist who participated in many AAA titles like Venetica and Deck 13.
We provide collada format for Torque3D so I think it will suits perfectly for any shooter or deset theme game around here :)
More details on
WWW.DEXSOFT-GAMES.COM
DEXSOFT Team.
I just want to show you image from our recent project:

Models made by artist who participated in many AAA titles like Venetica and Deck 13.
We provide collada format for Torque3D so I think it will suits perfectly for any shooter or deset theme game around here :)
More details on
WWW.DEXSOFT-GAMES.COM
DEXSOFT Team.
About the author
#2
06/08/2009 (1:44 am)
Thats just beatiful! Is that rendered in T3D or in some other engine?
#3
- I am also curious about where the images were derived.
Great price.
06/08/2009 (6:35 am)
- the ground is a tiled, large texture. You can see the tiling, if you focus on certain areas.- I am also curious about where the images were derived.
Great price.
#4
06/08/2009 (8:10 am)
Stunning. Great work!
#5
06/08/2009 (8:31 am)
Wow! Very nice work!
#6
06/08/2009 (9:15 am)
Amazing, I remembered Call Of Duty
#7
06/08/2009 (10:07 am)
Very nice!!!
#8




I hope you'll like them :)
06/08/2009 (1:04 pm)
Here are few in-game shots, real-time images taken from game engine:



I hope you'll like them :)
#9
06/08/2009 (1:07 pm)
Are these in Torque?
#10
forum.unity3d.com/viewtopic.php?p=165496&sid=e7855047059b9e63c3b5b40f81953a2...
06/08/2009 (1:42 pm)
Here are few in-game shots, real-time images taken from OGRE game engine: forum.unity3d.com/viewtopic.php?p=165496&sid=e7855047059b9e63c3b5b40f81953a2...
#12
06/08/2009 (4:54 pm)
Dexsoft-Games continues its winning streak.
#13
@Dejan
DTS need material.cs for proper setup in Torque3D.
DAE need modified material.cs for proper setup in Torque3D.
DTS/DAE Scale is off for Torque. Need re-export unless Torque can scale up/down at free cost.
Provided Collada has more than one material name for alpha material and Torque3D is grabbing the last one when the first is the actual one needed: i.e.
Material__martin_palm_leave_001_mt ->Proper MapTo name
Material__martin_palm_leave_001_mt_2 ->Torque Material Selected From File
Not all maps are mapped from the Collada to the material.cs.
i.e.
palm_leave_001.tga loaded
palm_leave_001_h.tga NOT LOADED
palm_leave_001_n.tga NOT LOADED
palm_leave_001_op.tga NOT LOADED
palm_leave_001_s.tga NOT LOADED
DTS Left Tree, Collada Right Tree, out of box view.
FullSize www.bitSlap.me/BlogPostDesert2.jpg

Red circle is BoomBot! Picture has only diffuse loaded in this shot, the tree still looks promising.
FullSize www.bitSlap.me/BlogPostDesert1.jpg

I will get shots from Heaven soon, would already if this pack was plug in play for Torque3D!
06/08/2009 (8:05 pm)
I love the look of this pack and cost indeed! BUT!@Dejan
DTS need material.cs for proper setup in Torque3D.
DAE need modified material.cs for proper setup in Torque3D.
DTS/DAE Scale is off for Torque. Need re-export unless Torque can scale up/down at free cost.
Provided Collada has more than one material name for alpha material and Torque3D is grabbing the last one when the first is the actual one needed: i.e.
Material__martin_palm_leave_001_mt ->Proper MapTo name
Material__martin_palm_leave_001_mt_2 ->Torque Material Selected From File
Not all maps are mapped from the Collada to the material.cs.
i.e.
palm_leave_001.tga loaded
palm_leave_001_h.tga NOT LOADED
palm_leave_001_n.tga NOT LOADED
palm_leave_001_op.tga NOT LOADED
palm_leave_001_s.tga NOT LOADED
DTS Left Tree, Collada Right Tree, out of box view.
FullSize www.bitSlap.me/BlogPostDesert2.jpg

Red circle is BoomBot! Picture has only diffuse loaded in this shot, the tree still looks promising.
FullSize www.bitSlap.me/BlogPostDesert1.jpg

I will get shots from Heaven soon, would already if this pack was plug in play for Torque3D!
#14
But any way here what I got done, final in-game scale was .05 .05 .05 of supplied scale. Did not get a chance to place ladders etc... just tree and buildings.
SSAO FFAA DOF NOLOD

SSAO FFAA NOLOD

HD Link www.youtube.com/watch?v=LHyXLAZkxlw Click HD! Click Full Screen!
HD Link www.youtube.com/watch?v=5wXuUFMYNoI Click HD! Click Full Screen!
@Dejan here is the Torque3D material.cs for your dts in the kit, I'm sure you want to rename the material names etc but you can see what it takes.
material.cs.txt
Man its 5am who would have thunk it!
06/09/2009 (3:08 am)
input input! Ok not so hot shots :( I am no artist, can not seem to figure out how to configure the material system to accept a specular map texture to reflect shininess only when the artist wants it.But any way here what I got done, final in-game scale was .05 .05 .05 of supplied scale. Did not get a chance to place ladders etc... just tree and buildings.
SSAO FFAA DOF NOLOD

SSAO FFAA NOLOD

HD Link www.youtube.com/watch?v=LHyXLAZkxlw Click HD! Click Full Screen!
HD Link www.youtube.com/watch?v=5wXuUFMYNoI Click HD! Click Full Screen!
@Dejan here is the Torque3D material.cs for your dts in the kit, I'm sure you want to rename the material names etc but you can see what it takes.
material.cs.txt
Man its 5am who would have thunk it!
#15
I am sure that there are some slight problems with materials because we provide 10-12 formats so maybe our exporters sometimes have some problems. But because of that we provide so many formats so you can always find at least one which work good for you. And even if you work 2-3 hours to correct some problems I think it is very worth to get these for 20€.
Can we add this video to our main page or gallery page :) ?
06/10/2009 (10:51 pm)
Those look great!!!I am sure that there are some slight problems with materials because we provide 10-12 formats so maybe our exporters sometimes have some problems. But because of that we provide so many formats so you can always find at least one which work good for you. And even if you work 2-3 hours to correct some problems I think it is very worth to get these for 20€.
Can we add this video to our main page or gallery page :) ?
#16
AutoHD www.youtube.com/v/oFKtCPfp7Vg&hl=en&fs=1&rel=0&hd=1 <- HD auto now if Brett will tell us the secret for Markup Light!
06/11/2009 (3:17 am)
Use this one its better quality!AutoHD www.youtube.com/v/oFKtCPfp7Vg&hl=en&fs=1&rel=0&hd=1 <- HD auto now if Brett will tell us the secret for Markup Light!
Torque 3D Owner Brett Seyler
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