Progress on Relic Online
by Grant Kessler · 05/22/2009 (4:51 pm) · 1 comments
Well, it's been a long road to master the game design document for Relic Online, but we are almost done. We need to update a few more things, add a litte tweak here and there, and by June 1 it will be complete. Finally, we can start making graphics and programming to get this thing going.
We also got a "new" site up, http://ekosoftsolutions.co.cc
We're going to finish up some web apps on there as well, and start selling them off to help our game get moving. Im going to work on making fileshare work better, and make it a little more user friendly, on the programming and graphics side. We're also going to finish up on a long lost CMS code for php. Those apps should be done by July hopefully.
It's been a long road, 5 years or more actually, and we will finally get this thing rolling. Our beta release date is set for 12/31/2012. We are pushing to make it a year earlier than that. Oh, and for everyone that has said we need to downsize, eat your heart out! :)
W.O.W., here we come.
We also got a "new" site up, http://ekosoftsolutions.co.cc
We're going to finish up some web apps on there as well, and start selling them off to help our game get moving. Im going to work on making fileshare work better, and make it a little more user friendly, on the programming and graphics side. We're also going to finish up on a long lost CMS code for php. Those apps should be done by July hopefully.
It's been a long road, 5 years or more actually, and we will finally get this thing rolling. Our beta release date is set for 12/31/2012. We are pushing to make it a year earlier than that. Oh, and for everyone that has said we need to downsize, eat your heart out! :)
W.O.W., here we come.
About the author
Torque Owner Quinton Delpeche
Gobbo Games
Looking forward to seeing what you have in store.