Game Development Community

Plan for Justin Mette

by Justin Mette · 11/19/2001 (6:11 am) · 0 comments

Week two was plagued with distraction, unfortunately. In between Dave being out of town, the arrival of the XBOX, a parent visiting for a week, and a death in the family, very little was accomplished. When it rains, it pours.

More progress was made on the project plan. A first draft has revealed that we will need more artists, so keep an eye out for help wanted ads. We are also debating whether we need another programmer as there are approximately 1000 hours of development needed to complete Phase Two before GDC next year.

Some good work was done with the concept art and model sheets. Final direction was provided for the main Myrmidon character, the soldier bug, the "chucker" bug, and the Terran Soldier. Great concept art was provided for all and a model sheet of the Terran Soldier was completed this past week.