Gobbo Games chooses Game Mechanics Kit
by QuintonD · 04/06/2009 (1:18 pm) · 5 comments
Gobbo Games has chosen Logic King as its preferred solution provider for in-game Mechanics and Physics for all our Torque based games that we will be developing. Currently the Game Mechanics Kit has been succesfully implemented in the Twilight Wars project and we are currently putting this same kit into the Soul Wars. Both projects will also be benefiting from the Physics and AI kits when they become available, as both of these kits will add a great deal of functionality and thus enhance the games remarkably.
Logic King was founded in the fall of 2001 started off as just a tiny studio with team of two. The first project of Logic King was Docker Sokoban - a small shareware puzzle game. Since then members of their team have become very proficient at making 3D-games for different companies and publishers. Programmers of Logic King were responsible for technologies in the fields of computer graphics, artificial intelligence, game logic, tools and game physics to name just a few.
The Game Mechanics Kit (or GMK) is an add-on for GarageGames' Torque 3D engines TGE and TGEA. GMK provides functionality and tools for our programmers and game designers to script and edit the mechanics of game process in a very easy and visual way. GMK implements the basic principle of building blocks: thus allowing us to create our game with ready made components. All GMK features are fully compatible with multiplayer game modes.
It was just a natural fit that we would use Logic King to provide us with this extra functionality to our games and we are looking forward to the upcoming Physics and AI kits that they will be releasing in the near future.
Logic King was founded in the fall of 2001 started off as just a tiny studio with team of two. The first project of Logic King was Docker Sokoban - a small shareware puzzle game. Since then members of their team have become very proficient at making 3D-games for different companies and publishers. Programmers of Logic King were responsible for technologies in the fields of computer graphics, artificial intelligence, game logic, tools and game physics to name just a few.
The Game Mechanics Kit (or GMK) is an add-on for GarageGames' Torque 3D engines TGE and TGEA. GMK provides functionality and tools for our programmers and game designers to script and edit the mechanics of game process in a very easy and visual way. GMK implements the basic principle of building blocks: thus allowing us to create our game with ready made components. All GMK features are fully compatible with multiplayer game modes.
It was just a natural fit that we would use Logic King to provide us with this extra functionality to our games and we are looking forward to the upcoming Physics and AI kits that they will be releasing in the near future.
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#2
04/07/2009 (4:36 am)
non of the links are broken for me.
#3
04/07/2009 (4:44 am)
Cool
#4
04/07/2009 (8:13 pm)
Is there a features page/list? It looks good but I'd like to read more about the specifics...
#5
04/07/2009 (9:09 pm)
@Libra: I can get the developers of the GMK to contact you, or you can just contact them yourselves. Use their contact page. I don't have anything to do with the GMK except for the fact that I am going to be using it in all Gobbo Games projects as it makes the life of my teams much easier.
Associate Matt Motsinger