Plan for Stephen Cook
by Stephen Cook · 11/12/2001 (5:46 pm) · 0 comments
I have Graduated from the Art Institute for Game Art & Design with a BS degree.
My current skill list is as follows:
Modeling - I have experinece in several modeling packages and can model just about anything.
Animation - Rigging and animation I have worked with on many levels. I have created my own rigs as well as animated them. I can even incorporate motion capture to add to an existing animation set.
Texture - I can UV unwrap UV cordinates for any model. I am proficient in Max and Maya for this.
Scripting/programming - I can edit code and make custome functions for ingame use. I have worked with Tribes/Torque, Unreal 2004, Visual Studio 6 (C++), and Deep Creator.
My current project is a Star Wars fan film. It will be hosted some time later in April. I will post it when it has been put up online.
Stephen
My current skill list is as follows:
Modeling - I have experinece in several modeling packages and can model just about anything.
Animation - Rigging and animation I have worked with on many levels. I have created my own rigs as well as animated them. I can even incorporate motion capture to add to an existing animation set.
Texture - I can UV unwrap UV cordinates for any model. I am proficient in Max and Maya for this.
Scripting/programming - I can edit code and make custome functions for ingame use. I have worked with Tribes/Torque, Unreal 2004, Visual Studio 6 (C++), and Deep Creator.
My current project is a Star Wars fan film. It will be hosted some time later in April. I will post it when it has been put up online.
Stephen