Game Development Community

Club Weapon Kit

by Krystian Lahage · 03/31/2009 (7:50 pm) · 3 comments

Hey everyone. Here is Pickled Studios newest product, the Club pack. In this pack you get a bloody spiked club in .ms3d, .3ds, and .obj formats. You also get a texture in .jpg and .bmp, as well as the source texture. At only $2 this is a great weapon for your RPG, or middle-aged themed game. Here's a picture as well as the link to the product.
www.turbosquid.com/FullPreview/Index.cfm/ID/454845
i412.photobucket.com/albums/pp208/KrystianL/ClubDisplay.jpgi412.photobucket.com/albums/pp208/KrystianL/ClubInfo.jpg

About the author

I am in charge of Pickled Studios, a company that me and a few friends founded a few years ago. We are currently working on a multiplayer FPS game.


#1
04/01/2009 (12:57 pm)
Any Critisism?
#2
04/01/2009 (1:47 pm)
Hey there Krystian. Not a bad bit of modeling but since you've solicited criticism, I'll oblige...

First of all, a melee weapon is rather simple model to construct, but not necessarily a simple resource to integrate into TGE. So perhaps, offer this up with some scripts to help drop it into TGE battle ready.

Notice that I say TGE because TGEA users demand normal-mapped assets, full of nice materials, otherwise, why use TGEA?

Also, while that club isn't bad, it most likely won't mesh with other assets in someone's game so consider developing a set of melee weapons and release them together so the look is consistent between them.

Just some thoughts.

Best,
Patrick
#3
04/01/2009 (3:05 pm)
Thanks, I will be making some more weapons, so I'll just post the rest when I have em all done. I would include scripts, but I'm not much of a scripter :(