Towers Pack 1, Survival Strike update with Sci-Fi Weapons
by JulianR · 03/22/2009 (11:51 am) · 1 comments
Towers Pack #1 is now ready. There will be several packs to do with towers, ranging from office buildings, hotels and casinos. This pack has 5 different building types, each with 3 texture variations (day, dusk and night), included are roads with paths and placement areas for your buildings to go on. Just $10 (Indie friendly pricing). There is no order page up yet, and I'll post a link here in a day or so, but if you want it quicker just email helpdesk (at) something2play (dot) com and we'll send you a paypal request and get the pack over to you asap. Screenshot below (day time).

Survival Strike update - the free to play MMO FPS
Survival Strike is progressing nicely. We've almost completed the database work to store all the information we need on each player. Work has also begun on the website store for player upgrades using a credits system. These stores will contain items such as Weapons, Ammo, Health packs, Fuel, Vehicles and general items. Take a look at one of the weapon concepts below... still very much a WIP. No in-game screenshots yet, we're still working on some of the GUI work, but will showcase these through the proper channels, after contacting GG.

Ideally, I'm looking for an end of April launch, even with just the core game with 1 map to start getting some interest and to see how many players we can get in each map, then start bolting on all of the extras, such as mission objectives and league tables - but really depends on how much is left to complete. Once Survival Strike is launched on TGEA, i'll be looking to migrate over to T3D at some point, or even work on a sequel :)
If you want to be notified when our game launches, visit our Survival strike holding page
Other
There are other packs still in the works and will start to release these over the next few months. There is just not enough time in the day! :)

Survival Strike update - the free to play MMO FPS
Survival Strike is progressing nicely. We've almost completed the database work to store all the information we need on each player. Work has also begun on the website store for player upgrades using a credits system. These stores will contain items such as Weapons, Ammo, Health packs, Fuel, Vehicles and general items. Take a look at one of the weapon concepts below... still very much a WIP. No in-game screenshots yet, we're still working on some of the GUI work, but will showcase these through the proper channels, after contacting GG.

Ideally, I'm looking for an end of April launch, even with just the core game with 1 map to start getting some interest and to see how many players we can get in each map, then start bolting on all of the extras, such as mission objectives and league tables - but really depends on how much is left to complete. Once Survival Strike is launched on TGEA, i'll be looking to migrate over to T3D at some point, or even work on a sequel :)
If you want to be notified when our game launches, visit our Survival strike holding page
Other
There are other packs still in the works and will start to release these over the next few months. There is just not enough time in the day! :)
About the author
Torque 3D Owner Steve YorkshireRifles Acaster