First pack in the works
by Andy Wright · 03/22/2009 (3:30 am) · 5 comments
The first few of highrise difs, all will be modular ground, mid and roof sections so you can have as many storeys as you wish in your builds with all the interior accessible, May put together a elevator system aswell, but there may be a floor limitation on that, not sure of how to impliment a elevator thats 'dynamic'. There will be around 20 towers in total in the end, from office blocks, residential flats and larger scrapers

Andy.

Andy.
#3
Thanks, I never really thought about the usability for a racing game, I guess afterwards I could take all the floors etc out and lower the brushcounts on them as only a detailed shell would be required for a racing game.
Thanks for the ssao shots jon.
03/22/2009 (5:41 pm)
"nice textures and models, that can be very handy in both racing games and modern fps"Thanks, I never really thought about the usability for a racing game, I guess afterwards I could take all the floors etc out and lower the brushcounts on them as only a detailed shell would be required for a racing game.
Thanks for the ssao shots jon.
#4
Felt like an epic fps dungeon.
Good work man!
03/23/2009 (3:44 pm)
Just walked around in a 20+ story building (your stackable set).Felt like an epic fps dungeon.
Good work man!
#5


Andy.
03/27/2009 (7:54 pm)
A Couple new images of 2 more that are prettymuch there now, both are also modular so can be varying heights, and all the interior floors open to use.

Andy.



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